> Markdown version of [/jobs/ext/734697-game-developer](https://www.wearedevelopers.com/jobs/ext/734697-game-developer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Developer - **Company:** SPINPLAY GAMES INC. - **Location:** Las Vegas, NV, United States (Remote available) - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** JavaScript (Programming Language), Computer Animation, Component-Based Software Engineering, Microsoft Azure, Program Optimization, Game Engine, Design of User Interfaces, Node.Js, Scrum Methodology, System Testing, TypeScript, Web Applications, WebGL, YAML, State Machines, Webpack, Git Flow, Build Tools, Bitbucket, Application Client, Docker - **Published:** June 29, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=eaf78fc9e956d203 ## About the Role Do you have experience in Web applications?, * 6+ years of experience creating slot games * 6+ years of experience developing component-based web applications and user interfaces * Strong proficiency in modern JavaScript (ES2018+) and TypeScript * Hands-on experience with PixiJS and related rendering libraries (including Spine integration) * Solid understanding of Canvas and WebGL-based rendering * Experience building and maintaining component-based game and UI systems * Experience with tweening and animation libraries (e.g. GSAP, TweenJS) * Awareness of performance and memory considerations in long-running browser applications * Experience with asset pipelines, including spritesheets, audio, localization, and preloading * Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based development workflows and Node.js * Experience with git-based workflows and collaborative development practices Preferred: * Familiarity with state machines, game flow management, or modular architectures * Experience working in Agile/Scrum teams * Exposure to multi-resolution layouts and cross-browser/device constraints * Experience with modern build tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc ## Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software., * Designs, codes and debugs core platform components. * Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration. * Increases efficiency through automation, workflow streamlining, and system optimization. * Keeps current with new technologies and makes recommendations to the team. * Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard. * Promotes high code standards within the team. * Maintains and enhances existing product code. * Actively participates in the agile scrum process. * Facilitates and supports the agile development process. * Sets up, configures and maintains development, testing and staging environments. ## Related Videos - [Rendering Design Software in the Browser at Penpot](https://www.wearedevelopers.com/videos/1353-rendering-design-software-in-the-browser-at-penpot) - [Docker Compose: Rediscovered](https://www.wearedevelopers.com/videos/1978-docker-compose-rediscovered) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [CI/CD with Github Actions](https://www.wearedevelopers.com/videos/856-ci-cd-with-github-actions) - [WeAreDevelopers LIVE – From JavaScript to WebAssembly, High-Performance Charting and More](https://www.wearedevelopers.com/videos/1794-wearedevelopers-live-from-javascript-to-webassembly-high-performance-charting-and-more) - [Docker build without Docker](https://www.wearedevelopers.com/videos/100114-docker-build-without-docker) ## Related Articles - [Dev Digest 123 - Easy as A, B, C1](https://www.wearedevelopers.com/magazine/459-dev-digest-123-easy-as-a-b-c1) - [Dev Digest 136 - No JS(on) of mine](https://www.wearedevelopers.com/magazine/482-dev-digest-136-no-js-on-of-mine) - [Dev Digest 118 - not a total recall](https://www.wearedevelopers.com/magazine/452-dev-digest-118-not-a-total-recall) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [Dev Digest 113 - Debugging above the cloud](https://www.wearedevelopers.com/magazine/422-dev-digest-113-debugging-above-the-cloud) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers)