> Markdown version of [/jobs/ext/86894-software-engineer-ii](https://www.wearedevelopers.com/jobs/ext/86894-software-engineer-ii). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer II - **Company:** PlayStation - **Location:** San Mateo, CA, United States - **Experience:** Experienced - **Salary:** $163,700.0 - $245,500.0 - **Contract:** Permanent contract - **Skills:** Clean Code Principles, HTML, JavaScript (Programming Language), C++ (Programming Language), Cascading Style Sheets (CSS), Continuous Integration, Performance Tuning, Responsive Web Design, TypeScript, ReactJS, Delivery Pipeline, Containerization, AngularJS, Graphql, Restful APIs, Docker - **Published:** May 19, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=ab25ea1d9af7fce4 ## About the Role * Bachelor's degree or equivalent * 2+ years of building product experiences with proficiencies in UI technologies * A passion for robust sustainable and high-quality code * Excellent communication and collaboration skills, * Using HTML, CSS, the JavaScript ecosystem and familiarity with popular frameworks like React, Angular, Jest, and TypeScript * Experience with C++ or a willingness to learn new languages * Familiarity with GraphQL, TanstackQuery, REST APIs, and containerization tools such as Docker. * Understanding of build pipelines and CI/CD standards, especially across multiple platforms. * Experience working with performance optimization, accessibility, and responsive design principles. * Curiosity about AI-assisted development tools or automation that improves developer efficiency ## Description * Develop, test and document business critical features and applications * Work with Product Owners and Product Managers to understand feature requirements, capture technical requirements and craft solutions for components and applications for the PlayStation ecosystem * Passionate about quality and strives to improve processes, proposes standard methodologies and drives their usage within the teams * Write robust unit and component tests to ensure reliability and prevent regressions. * Work quickly and optimally in a fast-paced ever-evolving environment * Work independently and collaborate with internal and external engineers * Work with other team members by reviewing and giving feedback on pull requests and design plans * Define and refine technical approaches that support performance, accessibility, and scalability. * Exercise your feature building capabilities and collaborate within your team to optimize existing solutions as well * Continuously learn, experiment, and bring forward innovative ideas - participate in Hackathons and Café Days to help shape the future of PlayStation experiences. ## Related Videos - [Watch Tests Go Brrrr! : Getting Started with Cypress in ReactJS](https://www.wearedevelopers.com/videos/282-watch-tests-go-brrrr-getting-started-with-cypress-in-reactjs) - [Docker Compose: Rediscovered](https://www.wearedevelopers.com/videos/1978-docker-compose-rediscovered) - [The Resilience of the World Wide Web](https://www.wearedevelopers.com/videos/1281-the-resilience-of-the-world-wide-web) - [But, you're not Facebook](https://www.wearedevelopers.com/videos/378-but-you-re-not-facebook) - [Docker build without Docker](https://www.wearedevelopers.com/videos/100114-docker-build-without-docker) - [NoLoJS - Avoiding JavaScript Cruft with HTML and CSS - Aaron T. Grogg](https://www.wearedevelopers.com/videos/1806-nolojs-avoiding-javascript-cruft-with-html-and-css-aaron-t-grogg) ## Related Articles - [React Developer Salary [2023]](https://www.wearedevelopers.com/magazine/198-react-developer-salary-2023) - [Dev Digest 131 - AI'm not sure about OSS](https://www.wearedevelopers.com/magazine/472-dev-digest-131-ai-m-not-sure-about-oss) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [Dev Digest 136 - No JS(on) of mine](https://www.wearedevelopers.com/magazine/482-dev-digest-136-no-js-on-of-mine) - [Dev Digest 130 - The Diablo is in the details](https://www.wearedevelopers.com/magazine/470-dev-digest-130-the-diablo-is-in-the-details)