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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Staff GPU Hardware Design Engineer - **Company:** Imagination Technologies - **Location:** Cambridge, UK - **Contract:** Permanent contract - **Skills:** C (Programming Language), Adobe InDesign, Data Analysis, C++ (Programming Language), Software Debugging, Digital Electronics, Perl (Programming Language), Field-Programmable Gate Array (FPGA), Hardware Design, Python (Programming Language), CPU Design, SystemC, SystemVerilog, Tcl (Programming Language), Strategies of Testing, Application Specific Integrated Circuits, Physical Design - **Published:** May 31, 2026 - **Apply:** https://www.apply4u.co.uk/jobs/x/37783943/ ## About the Role Committed to making your customers, stakeholders and colleagues successful, you're an excellent communicator, listener and collaborator who builds trusted partnerships by delivering what you say, when you say. You're curious, solutions orientated and a world-class problem solver who constantly seeks opportunities to innovate and achieve the best possible outcome to the highest imaginable standard. You'll have: Solid knowledge of digital integrated circuit design techniques and methodologies. Hands-on experience in RTL design at IP or SoC level using SystemVerilog. Proficiency in optimizing circuit designs and balancing key trade-offs for performance metrics. Expertise in ASIC or FPGA design tools and environments. Exposure to formal proof methodology for capturing design intent. Strong analytical skills, responsibility, and problem-solving capabilities. You might also have: Knowledge of CPU, DSP, or FPU architectures and debugging/testing strategies. Hands-on experience with ASIC, FPGA, and physical design tools (P&R). Proficiency C, SystemC, C++, Python, Perl, or TCL. Knowledge of place and route methodologies. Understanding of verification requirements through specification analysis. Experience in GPU/CPU design and associated methodologies such as UVM. Strong communication skills, both written and spoken, in English. ## Description This is a unique opportunity to leverage your silicon design skills on cutting-edge technology. At Imagination Technologies, innovation is at the heart of everything we do. We create foundational building blocks for market-leading Graphics Processors, powering the next generation of mobile, smart, and connected technologies. As a Staff GPU HW Design Engineer, you'll play a crucial role in designing, debugging, and optimising complex hardware modules to achieve superior performance, efficiency, and reliability. You will: Collaborate with design, verification, and validation teams to develop advanced silicon solutions. Prepare detailed microarchitecture design specifications and execution plans aligned with project goals. Perform in-depth analysis and optimisation of complex circuits, balancing frequency speed, area, power, and performance. Participate in design reviews, providing insightful recommendations for improvement. Maintain and enhance the design environment while tracking and resolving design bugs. Mentor and support graduate engineers and early-career team members, helping them navigate design challenges and learn industry best practices. Foster a culture of learning by contributing to training programs, knowledge-sharing sessions, and technical guidance for junior team members. Leverage the latest techniques, tools, and technologies in silicon design. Plan, schedule, and complete assigned tasks within deadlines. Contribute to open discussions, present technical findings effectively and Regularly communicate with cross-functional team members. ## Related Videos - [More efficient software for more efficient microchips](https://www.wearedevelopers.com/videos/1164-more-efficient-software-for-more-efficient-microchips) - [Data Science in Retail](https://www.wearedevelopers.com/videos/586-data-science-in-retail) - [Scoring 2000 Products per Request: Performance Pitfalls in Golang](https://www.wearedevelopers.com/videos/2073-scoring-2000-products-per-request-performance-pitfalls-in-golang) - [Strange New Worlds: shaping the future of the digital age](https://www.wearedevelopers.com/videos/677-strange-new-worlds-shaping-the-future-of-the-digital-age) - [Data Science on Software Data](https://www.wearedevelopers.com/videos/162-data-science-on-software-data) - [The Agent Interface Layer: Protocols, Tools and Trust Boundaries](https://www.wearedevelopers.com/videos/100132-the-agent-interface-layer-protocols-tools-and-trust-boundaries) ## Related Articles - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [The Most Popular IT Jobs on the Market](https://www.wearedevelopers.com/magazine/376-the-most-popular-it-jobs-on-the-market) - [Dev Digest 157: CUDA in Python, Gemini Code Assist and Back-dooring LLMs](https://www.wearedevelopers.com/magazine/557-dev-digest-157-cuda-in-python-gemini-code-assist-and-back-dooring-llms) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Data Engineer Salary UK](https://www.wearedevelopers.com/magazine/253-data-engineer-salary-uk) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data)