WEBVTT

00:00:01 --> 00:02:38
Introduction to XR and industrial manufacturing background

00:02:38 --> 00:06:14
Clarifying XR terminology and mixed reality concepts

00:06:14 --> 00:09:04
The early hype and societal rejection of Google Glass

00:09:04 --> 00:11:34
Mainstream VR adoption with Oculus Rift and PlayStation VR

00:11:34 --> 00:13:07
Inside-out tracking and introducing mobile AR frameworks

00:13:07 --> 00:16:41
Hardware targeting heavy industry and alternative form factors

00:16:41 --> 00:19:26
Standalone VR and continuous updates with Meta Quest

00:19:26 --> 00:22:08
Ray-Ban smart glasses and self-tracking VR controllers

00:22:08 --> 00:26:05
Recent consumer headsets and assessing Apple Vision Pro

00:26:05 --> 00:28:13
Headset recommendations and upcoming XR hardware releases

00:28:13 --> 99:59:59
Debunking XR misconceptions with practical manufacturing examples