> Markdown version of [/videos/599-30-years-of-rip-and-tear-doom-s-development-story?t=592](https://www.wearedevelopers.com/videos/599-30-years-of-rip-and-tear-doom-s-development-story?t=592). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # 30 Years of Rip and Tear: Doom’s development story John Romero shows how dropping arcade mechanics and adapting academic BSP trees birthed the modern FPS. Uncover the 1993 month-by-month technical sprint that brought Doom to life. - **Speakers:** [John Romero](https://www.wearedevelopers.com/@john-romero) - **Event:** World Congress 2023 - **Published:** August 11, 2023 - **Duration:** 29:37 - **URL:** https://www.wearedevelopers.com/videos/599-30-years-of-rip-and-tear-doom-s-development-story - **Thumbnail URL:** https://customer-goifxnzhrq3d0d54.cloudflarestream.com/7b4adb028129b7677dfa368da574c9a7/thumbnails/thumbnail.jpg?time=30000ms ## Access Playback and chapters for this video are available with a Free account. ## Related Moments - [Democratizing game development through modding communities](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) (from "WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more") - **Thumbnail URL:** https://customer-goifxnzhrq3d0d54.cloudflarestream.com/e8044956b6f8dda3b3d8cd206aaa7f4c/thumbnails/thumbnail.jpg?time=286135ms - [Following up Doom with Quake and integrating GPU hardware](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) (from "A Lifetime in Games: The Past, Present and Future of the Industry") - **Thumbnail URL:** https://customer-goifxnzhrq3d0d54.cloudflarestream.com/acc9c66b54db301b2ab3d88ce01ca789/thumbnails/thumbnail.jpg?time=83045ms - [Building open architectures and abstract level designs in Doom](https://www.wearedevelopers.com/videos/100545-life-in-games-four-decades-of-code) (from "Life in Games: Four Decades of Code") - **Thumbnail URL:** https://customer-goifxnzhrq3d0d54.cloudflarestream.com/1f2c95860120a69f5ff2bb3c9d4d38e2/thumbnails/thumbnail.jpg?time=282741ms - [Conceptualizing Doom and building open architectures for community modding](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) (from "A Lifetime in Games: The Past, Present and Future of the Industry") - **Thumbnail URL:** https://customer-goifxnzhrq3d0d54.cloudflarestream.com/acc9c66b54db301b2ab3d88ce01ca789/thumbnails/thumbnail.jpg?time=83045ms - [Founding id Software and pioneering early 3D rendering engines](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) (from "A Lifetime in Games: The Past, Present and Future of the Industry") - **Thumbnail URL:** https://customer-goifxnzhrq3d0d54.cloudflarestream.com/acc9c66b54db301b2ab3d88ce01ca789/thumbnails/thumbnail.jpg?time=83045ms - [Releasing Wolfenstein 3D and handling international game censorship controversy](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) (from "A Lifetime in Games: The Past, Present and Future of the Industry") - **Thumbnail URL:** https://customer-goifxnzhrq3d0d54.cloudflarestream.com/acc9c66b54db301b2ab3d88ce01ca789/thumbnails/thumbnail.jpg?time=83045ms ## Related Articles - [Play DOOM with Developers While Claude Code Works](https://www.wearedevelopers.com/magazine/780-play-doom-with-developers-while-claude-code-works) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [WWC24 Talk - Brenda Romero - Stay: Surviving and Thriving in Tech](https://www.wearedevelopers.com/magazine/467-wwc24-talk-brenda-romero-stay-surviving-and-thriving-in-tech) - [Dev Digest 135 - AI is Doomed](https://www.wearedevelopers.com/magazine/480-dev-digest-135-ai-is-doomed) ## Related Jobs - [Open Application](https://www.wearedevelopers.com/jobs/48530-open-application) at **Render** - [Staff Systems Engineer](https://www.wearedevelopers.com/jobs/48545-staff-systems-engineer) at **Blacksmith Software** - [Senior Staff Software Development Engineer](https://www.wearedevelopers.com/jobs/ext/4163768-senior-staff-software-development-engineer) at **AMD** - [Staff Systems Engineer](https://www.wearedevelopers.com/jobs/ext/4622685-staff-systems-engineer) at **BLACKSMITH SOFTWARE INC.** - [Research Scientist Digital Process Development](https://www.wearedevelopers.com/jobs/ext/3046735-research-scientist-digital-process-development) at **ZEISS Group** - [Staff Engineer - Web Platform](https://www.wearedevelopers.com/jobs/ext/3243034-staff-engineer-web-platform) at **Intercom, Inc.**