UI/UX Designer
Role details
Job location
Tech stack
Job description
· Execute high-quality UI design across multiple active web and mobile projects, working within and contributing incremental enhancements to an established design system
· Partner with design leads to translate strategic direction into polished, production-ready components, screens, and prototypes.
· Build on existing component libraries - contributing new patterns that align with established conventions
· Create wireframes and prototypes at appropriate fidelity levels to communicate design intent to developers and stakeholders
· Apply UX fundamentals (user flows, IA, usability) to inform UI decisions
· Manage concurrent workstreams, surface blockers early and maintain steady output
· Participate in design reviews, incorporate feedback and iterate efficiently
· Support handoff and design QA, ensure developer alignment with final specs
Requirements
· Demonstrated senior-level execution in production environments. Portfolio should show visual craft, as well as fluency with systems and component-level thinking.
· Expert-level Figma skills: components, variants, auto layout, prototyping, and working within a mature design system
· Experience designing for both adaptive web and native mobile
· Familiarity with accessibility standards (WCAG 2.x)
· Self-directed and organized, able to maintain momentum across multiple workstreams
· Communicates clearly and proactively; responsive to feedback and shifting priorities
Portfolio Requirements:
Portfolio work should demonstrate senior-level UI execution within a structured design environment. Specifically, we want to see:
Design system contribution
Examples of extending or building upon an existing component library: new variants, pattern additions, or documentation.
High-fidelity UI screens
Polished, production work across web and/or mobile. We''re evaluating visual craft, typographic and spacing decisions, and consistency across screens, not just wireframes or flows.