Senior Software Engineer, Spatial Intelligence...

NVIDIA Ltd.
Santa Clara, United States of America
6 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior
Compensation
$ 288K

Job location

Santa Clara, United States of America

Tech stack

Computer Vision
C++
Computer Clusters
Computer Programming
Cursor (Graphical User Interface Elements)
Python
Language Modeling
Open Source Technology
TensorFlow
PyTorch
Deep Learning
Information Technology
Free and Open-Source Software

Job description

  • Work closely with the Cosmos and GR00T teams on perception and spatial understanding for foundation models and collaborate with other Isaac teams including Sim/Lab, Platform and SQA to deploy, validate, extend and release capabilities & features on physical robots as well as in at-scale simulations.

  • Contribute to the effective integration, validation, and release of applied research efforts in collaboration with research teams and on top of NVIDIA's advanced robotics platforms.

  • Foster a culture of innovation and collaboration, supporting deliverables such as prototypes, open source software contributions, patents, and publications.

  • Collaborate cross-functionally with product, hardware, and software teams to translate engineering work into impactful products.

Requirements

  • PhD or Master's degree in Computer Science, Robotics, or a related field (or equivalent experience).

  • 8+ years of experience working on computer vision, robotics, or deep learning technologies.

  • Strong foundation in 3D geometric computer vision: multi-view geometry, visual odometry/SLAM, structure-from-motion, or dense correspondence (optical flow, scene flow, stereo).

  • Strong hands-on programming skills in Python and/or C++; experience with Deep Learning frameworks (PyTorch, JAX, TensorFlow).

  • Experience training and evaluating deep learning models for perception tasks; familiarity with vision-language models is a strong plus.

  • Strong skills in agentic tool use - proficiency working with AI coding agents and agentic workflows (e.g., Claude Code, Cursor, Codex) to accelerate development, testing, and experimentation.

  • Excellent communication, organizational, and interpersonal skills.

Ways to stand out from the crowd:

  • Contributions to widely used SLAM, SfM, or 3D reconstruction systems (open source or shipped products).

  • Experience with large-scale model training on GPU clusters, including VLMs or other foundation models.

  • Publications at top computer vision or robotics venues (CVPR, ICCV, ECCV, ICRA, IROS, RSS, CoRL).

  • Hands-on experience with simulation-based training and evaluation, sim-to-real and real-to-sim transfer.

Benefits & conditions

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

About the company

NVIDIA (Santa Clara, CA) NVIDIA is seeking a Software Engineer to join our Isaac Spatial Intelligence team within the Isaac Engineering org! You will join a group of world-class robotics software and applied research engineers focused on geometric and semantic understanding, and reasoning for robots - building the perception systems that turn raw sensor data into actionable world understanding, shaping the future of physical AI! What you'll be doing: + Design, implement, and deploy novel algorithms for spatial understanding, working on problems ranging from SLAM, structure-from-motion, optical flow, scene flow, and object reconstruction to training VLMs on a wide range of spatial reasoning skills. + Develop robust perception, mapping, and reasoning systems that run on robots, in simulation, and at scale in data pipelines for training foundation models. + Advance the state of the art in geometric computer vision, combining classical multi-view geometry and optimization with modern deep learning approaches. + Train and evaluate vision-language models on skills relevant to robotics.

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