Unity Developer
Role details
Job location
Tech stack
Job description
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Architect, implement, and optimize gameplay systems in Unity/C#;
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Rapidly prototype features and run internal playtests;
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Develop reusable modules for future VR projects;
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Integrate VR frameworks (e.g., XR Interaction Toolkit);
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Debug, profile, and enhance performance and stability;
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Collaborate in design brainstorms and shape product vision;
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Ensure controls and game mechanics deliver top-tier UX;
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Contribute proactive ideas for technical and process improvements. What kind of professional are we looking for?, + Unity VR frameworks (XR Interaction Toolkit, AutoHands, etc.);
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Shader development (HLSL);
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Animation tools like DoTween / PrimeTween;
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Experience with Meta Horizon SDK or remote config systems. Why do we enjoy working here?
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Paid vacations: 20 working days per year (according to the labor legislation of Latvia);
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Company events and team-building activities. Inscribirse en esta oferta
Requirements
- 5+ years of experience in game development;
- Solid C# + Unity development background;
- Experience shipping Unity-based titles;
- Hands-on experience with gameplay systems, shaders, and optimization;
- Strong problem-solving skills and a self-driven mindset;
- Passion for games and creating polished experiences;
- Ability to work independently while staying aligned with team goals;
- Strong understanding of user experience and interaction design;
- English (for daily communication & documentation).