Artist: Environment New

Rockstar Games
Andover, United States of America
4 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior
Compensation
$ 85K

Job location

Andover, United States of America

Tech stack

Autodesk 3DS Max (3D Graphics Software)
3D Art
Adobe Photoshop
Game Engine
Python
Maya
Software Tools
Houdini (Software)
Scripting (Bash/Python/Go/Ruby)

Job description

  • Build and map a wide range of realistic 3D art that is used to enrich in-game environments.
  • Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender, etc.) and procedural node graphs (such as Houdini, Blender, Substance Designer, etc.).
  • Work across a wide range of styles and visual targets while maintaining Rockstar's artistic standards.
  • Communicate timelines effectively and proactively seek and apply feedback from leads and directors.
  • Participate in R&D and problem solving to find artistic solutions to technical problems.
  • Stay informed on the latest technology related to 3D art development.

Requirements

  • 3+ years of experience as a 3D Artist within gaming or similar industry.
  • Excellent 3D environment art creation skills and all-around artistic expertise and flair.
  • Eagerness to learn new workflows and software tools.
  • Ability to work with a high degree of self-direction and motivation.
  • Experience with Houdini and a working knowledge of VEX.
  • Outstanding communication and interpersonal skills.
  • Ability to think creatively and develop innovative solutions to complex problems.
  • Demonstrated ability to prioritize tasks in a dynamic, milestone-driven environment.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • An understanding of physically based materials.
  • Experience with DCCs like 3ds Max, Adobe Photoshop, or Substance Designer.
  • Experience with real-time game engines and toolsets.
  • Experience with scripting languages like MAXScript or Python.

Benefits & conditions

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

NE Base Pay Range

$68,000-$85,000 USD

About the company

At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a talented Environment Artist with a passion for game development. This is a full-time, in-office position based out of Rockstar's development studio in Andover, MA. WHAT WE DO * The Rockstar Games Environment Art Team creates visual storytelling through the creation of fully realized environments. * We shape the environments and assets that bring the player experience to life., Rockstar Games New York & New England At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

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