Generalist Technical Art Team Lead
Role details
Job location
Tech stack
Job description
Lead and mentor a team of Generalist Technical Artists Review work and provide technical and creative feedback Prioritize tasks, remove blockers, and support the team Maintain high quality and production standards
Development Build and support playable ad production Solve complex gameplay and technical challenges Improve architecture, performance, and production workflows Assist with debugging and optimization
Technical Art Review visual quality across projects Guide UI, animation, VFX, lighting, and scene composition Ensure strong visual consistency and mobile-first presentation
Production Plan timelines and track progress Coordinate with Creative Producers and stakeholders Identify risks and improve production efficiency
AI-Native Workflow Drive adoption of Claude Code, ChatGPT, and AI creative tools Improve production through AI-assisted workflows and automation What kind of professional are we looking for?
Requirements
Experience leading or mentoring technical teams
Experience building games, interactive experiences, or playable ads
Strong JavaScript / TypeScript and Three.js skills
Strong technical art skills (Blender, Photoshop, Figma, After Effects)
Experience with Spine animation workflows
Strong understanding of game feel, UX, and mobile games
Experience using AI tools such as Claude Code and ChatGPT in daily production
Ability to balance leadership with hands-on development What is important for us in a person?
Excellent problem-solving and communication skills What are the conditions and bonuses?