Senior Gameplay Programmer
Role details
Job location
Tech stack
Job description
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Driving and implementing new core gameplay features through all stages of production: design, scheduling, implementation and polish.
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Giving constructive and proactive input into the development of new features and the iteration of existing ones.
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Working closely with team members from all disciplines, communicating technical concepts and requirements in a way that facilitates smooth workflow and keeps people informed of both risks and opportunities.
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Being a positive, active, and contributing team member.
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Offering advice and suggestions for improving the development process.
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Supporting Production with backlog review, task estimation, and Jira ticket management.
Technical Requirements
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Advanced understanding of C++.
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An advanced understanding of the main gaming platforms and the requirements needed to develop software for them.
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Unreal Engine experience an advantage.
Requirements
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Experience working on and shipping at least one AAA video game title.
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Strong, demonstrable videogame design skills.
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A good understanding of game technology principles.
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Must be a team player and know the importance of listening to others.
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An avid enthusiast for games on all platforms.
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Excellent communication skills.
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.