AFSIM C++ Engineer
Role details
Job location
Tech stack
Job description
This role focuses on developing C++ based extensions, plugins, and custom capabilities for AFSIM. The engineer will implement new simulation behaviors, integrate external models, and enhance analytical toolchains that support mission level analysis and system of systems assessments. This position partners closely with analysts to convert modeling requirements into robust, maintainable software features., * Design, develop, and maintain C++ extensions, plugins, and modules for AFSIM.
- Implement new simulation capabilities, physics-based modeling, sensor/weapon logic, and custom interfaces.
- Integrate external libraries, data sources, or physics-based models into the AFSIM runtime environment.
- Translate analyst requirements into software features, ensuring correctness, performance, and maintainability.
- Debug, optimize, and validate plugin behavior within complex simulation environments.
- Maintain software documentation, API references, and integration guides.
- Support build system configuration, version control workflows, and continuous integration pipelines.
- Ensure code quality through unit testing, peer reviews, and adherence to coding standards.
Requirements
Education: Bachelor's degree in computer science, software engineering, or a related field.
Technical Skills: Proficiency in modern C++ (C++17 or later), experience with object-oriented design, data structures, and software architecture fundamentals. Familiarity with AFSIM, simulation frameworks, or plugin-based architectures is also required, along with the ability to work with Git and collaborative development workflows., * Experience developing simulation models, real-time or constructive simulation software, or game engine style behavior systems.
- Familiarity with Boost, CMake, or cross-platform build systems.
- Exposure to Lua/Python for integration or scripting.
- Understanding of sensor physics, kinematics, or engagement modeling.