Junior Server Engineer

Talanto
Badajoz, Spain
2 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English

Job location

Badajoz, Spain

Tech stack

Amazon Web Services (AWS)
Cloud Computing
Code Review
Databases
Software Debugging
Distributed Systems
Amazon DynamoDB
Video Game Development
MySQL
Object-Oriented Software Development
Software Engineering
Production Code

Job description

Junior Server Engineer (Gamedev): Contributing to the development of Yahtzee, focusing on building scalable systems and solving complex technical challenges within the gaming domain. Focus on distributed systems, data challenges, and contributing to performance improvements to enhance the player experience.Location: Hybrid mode, 3 days from the hub in Barcelona, SpainCompanyScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences.What you will doDesign and implement new features and improvements that make a positive impact on players.Develop clean, well-structured, and production-ready code that may be included in future software releases.Collaborate with engineers across disciplines to solve complex technical problems, including distributed systems and data challenges.Contribute to performance improvements, reliability enhancements, and scalable architecture.Participate in code reviews, design discussions, and team learning sessions.RequirementsCuriosity, proactivity and team player.Recently graduated or in an actual junior position in the software industry.Previous experience in software engineering is preferred.Strong coding, debugging, and problem-solving skills.Solid understanding of computer science fundamentals, including algorithms and data structures.Familiarity with software engineering processes and tools.Knowledge in at least one object-oriented programming language (previous job or personal projects).Nice to haveInterest in building large-scale gaming systems.Experience with Cloud platforms (preferably AWS)Experience with relational and non-relational DBs (MySQL, DynamoDB) and key-value databases, like Redis.Interest in games and the gaming industry.Culture & BenefitsCommitted to creating a diverse, supportive work environment where everyone is treated with respect.Committed to providing equal employment opportunities and welcome individuals from all backgrounds to join.#J-*****-Ljbffr

Requirements

Curiosity, proactivity and team player. Recently graduated or in an actual junior position in the software industry. Previous experience in software engineering is preferred. Strong coding, debugging, and problem-solving skills. Solid understanding of computer science fundamentals, including algorithms and data structures. Familiarity with software engineering processes and tools. Knowledge in at least one object-oriented programming language (previous job or personal projects). Nice to have Interest in building large-scale gaming systems. Experience with Cloud platforms (preferably AWS)

Benefits & conditions

Experience with relational and non-relational DBs (MySQL, DynamoDB) and key-value databases, like Redis. Interest in games and the gaming industry. Culture & Benefits Committed to creating a diverse, supportive work environment where everyone is treated with respect. Committed to providing equal employment opportunities and welcome individuals from all backgrounds to join. #J-*****-Ljbffr

About the company

Scopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences. What you will do Design and implement new features and improvements that make a positive impact on players. Develop clean, well-structured, and production-ready code that may be included in future software releases. Collaborate with engineers across disciplines to solve complex technical problems, including distributed systems and data challenges. Contribute to performance improvements, reliability enhancements, and scalable architecture. Participate in code reviews, design discussions, and team learning sessions.

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