LiveOps & Events Game Designer
Role details
Job location
Tech stack
Job description
We're looking for a LiveOps & Events Game Designer to join our flagship battler, Hero Wars: Alliance. We're searching for a game designer with LiveOps experience, a data-driven mindset, and a passion for creating events, promotions, tournaments, and in-game activities that keep players engaged in a fast-growing mid-core battler.
In this role, you'll own events from the initial concept and design through launch, performance analysis, and future improvements. You'll need to understand why one event drives engagement while another doesn't, how event economies work, and how rewards, offers, progression, and player motivation differ across audience segments.
What You'll Do
- Own features from concept through post-release support.
- Turn data-driven insights into product improvements.
- Coordinate cross-functional teams, including development, art, narrative, community management, support, and other stakeholders.
Requirements
- 5+ year of experience in Game Design
- Strong knowledge of successful mid-core games (Battler), including LiveOps practices.
- Experience working on LiveOps for existing projects using a data-driven approach.
Benefits & conditions
Medical care program (including dental service) or medical care compensation are available for you wherever you wish to work. The basic medical care program is also available for your family members if you choose to work from our official locations - Cyprus, Armenia, and Kazakhstan.
- Work, life, and balance
We offer a fair amount of paid vacation days and sick leave. You can work at one of our comfortable offices in official locations or from home.
- Sports
You can choose various sports activities like yoga, football, and volleyball in our official locations.
- Relocation support
A relocation package is available for you if you decide to join us in one of our official locations.
- Skills improvement