Staff Software Engineer - C++ / Physics / Simulation

Strativ Group
yesterday

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Remote

Tech stack

Artificial Intelligence
Application Frameworks
Computing Platforms
C++
Python
Performance Tuning
Software Architecture
Distributed Simulation
Simulation Software
Software Engineering
Modeling and Simulation
Hardware Infrastructure
C++14

Job description

A frontier AI and defense technology company backed by significant funding is hiring a Staff Software Engineer to build the next generation of physics-based simulation capabilities used to support wargaming applications.

Working alongside experts in software engineering, physics, AI, and defense, you'll develop the simulation frameworks and models that enable customers to evaluate complex real-world scenarios before making critical decisions. From platform and sensor modeling to event-driven simulation architecture, you'll help build software that underpins next-generation modeling and simulation systems.

This is a hands-on, deeply technical role focused on designing and building high-performance simulation software in modern C++ and Python. You'll develop extensible simulation frameworks, implement physics and operational models, and help scale distributed simulation environments across cloud and on-premises infrastructure while ensuring performance, accuracy, and maintainability.

Requirements

  • 7+ years of professional software engineering experience
  • Strong experience developing production software in modern C++, with Python for tooling or automation
  • Experience building or extending simulation frameworks and simulation engines
  • Strong understanding of software architecture, algorithms, testing, and performance optimization
  • Experience developing reusable frameworks, SDKs, plugins, or extensible software platforms

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