Fabian Zillgens
Building real-time ML and data infrastructure for mobile gaming at Phoenix Games.
Fabian Zillgens builds serverless data infrastructure at Phoenix Games. He focuses on real-time event processing and machine learning pipelines for the mobile gaming industry.
His work involves ingesting and storing vast amounts of in-game data to deliver customized player recommendations. He shares his engineering journey on how to design real-time architectures using tools like Apache Flink and AWS.
Outside of building mobile game systems, he spends his time participating in game jams and local meetups.
Videos
Building the platform for providing ML predictions based on real-time player activity
Artem Volk +1
World Congress ยท 2024