Fabian Zillgens
Building real-time ML and data infrastructure for mobile gaming at Phoenix Games.
Fabian Zillgens builds serverless data infrastructure at Phoenix Games. He focuses on real-time event processing and machine learning pipelines for the mobile gaming industry.
His work involves ingesting and storing vast amounts of in-game data to deliver customized player recommendations. He shares his engineering journey on how to design real-time architectures using tools like Apache Flink and AWS.
Outside of building mobile game systems, he spends his time participating in game jams and local meetups.