AR/VR, Software Development Engineer

Apple Inc.
Boulder, United States of America
1 month ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Compensation
$ 163K

Job location

Boulder, United States of America

Tech stack

Artificial Intelligence
iOS
Apple Mac Systems
Code Generation
Computer Programming
Concurrent Computing
Software Debugging
Memory Management
Inter-Process Communication
Objective-C
Systems Development Life Cycle
Software Engineering
System Programming
Real Time Systems
Information Technology
Operational Systems
Scheduling Algorithms

Job description

As a Systems Framework Engineer, you will design and develop critical framework features that power real-time experiences across Apple's product ecosystem. You'll collaborate with cross-functional teams to architect solutions for products like Vision Pro, iPhone, and Mac, creating systems that meet demanding performance requirements for latency, jitter, and user experience. This role requires deep technical expertise in systems programming, the ability to navigate complex architectural tradeoffs, and a passion for delivering technology that enables breakthrough product features.

Requirements

Bachelor's or Master's degree in Computer Science, Electrical Engineering, or related field, or 3 years of equivalent work experience.

Strong foundation in operating systems fundamentals including process management, memory management, inter-process communication, concurrent programming, and synchronization primitives.

Proficiency in C/C++ programming for systems-level development.

Experience with debugging tools such as gdb or lldb.

Ability to analyze system performance and identify bottlenecks.

Familiarity with Gen AI coding tools. Demonstrated ability to use them for design, code generation, and debugging

Preferred Qualifications

Deep understanding of computer architecture and hardware-software interaction.

Experience with resource-constrained Embedded Systems development, and delivering performance-critical features in production systems.

Knowledge of real-time systems design principles and scheduling algorithms.

Background in safety-critical systems development and verification.

Experience with AR/VR systems, spatial computing, or graphics pipelines.

iOS or macOS development experience using system frameworks.

Proficiency in Objective-C or Swift for platform development.

Benefits & conditions

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $162,500 and $286,400, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

About the company

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something. Join our Systems Software Architecture Team under VPG, where we're pioneering a revolutionary framework that's redefining how Apple products deliver real-time experiences. Our framework enables developers to express workloads as interconnected graphs, creating demand-driven systems that optimize for latency and enable zero-copy data access. Originally developed to help visionOS achieve its critical motion-to-photon latency targets-providing users with a seamless, realistic experience through Vision Pro-our technology is now expanding to iOS and macOS. As Apple deploys LLMs and other real-time features across platforms, our framework is becoming essential infrastructure that enables the next generation of Apple product experiences.

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