Software Engineer-Apple Music

Apple Inc.
San Francisco, United States of America
yesterday

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

San Francisco, United States of America

Tech stack

JavaScript
iOS
Profiling
Data Transformation
Software Debugging
Dependency Injection
Software Design Patterns
Memory Management
Software Engineering
TypeScript
UIKit
Scripting (Bash/Python/Go/Ruby)
Swiftui
Material Design
Information Technology
Objective C++
REST
Service Stack

Requirements

Proficiency in Swift and SwiftUI, with experience building production UI across Apple platforms Proficiency in TypeScript or JavaScript, with experience in typed, modular application development\nExperience working in large, multi-layered codebases across multiple languages or technology stacks\nExperience integrating with RESTful APIs and transforming data models into UI components\nStrong understanding of software design patterns such as dependency injection, protocol-oriented design, and command/action patterns\n- Demonstrated ability to debug across system boundaries - bridging layers, async workflows, and platform-specific behaviors\n- Strong communication and collaboration skills in a team environment\nBachelor's degree in Computer Science, Software Engineering, or a related technical field - or equivalent practical experience.

Experience with cross-platform mobile/desktop development targeting multiple Apple platforms (iOS, tvOS, macOS, visionOS)\nExperience with UI performance profiling and optimization - scroll performance, view reuse, memory management, lazy loading\nKnowledge of JavaScript runtimes or bridging layers between scripting languages and native code\nFamiliarity with UIKit, AppKit, or Objective-C and experience bridging legacy frameworks with Swift/SwiftUI\nTrack record of working with metrics and analytics pipelines to measure feature impact and detect regressions\nPassion for music and a keen eye for the details that make a great user experience\n

About the company

Every scroll, every tap, every moment of discovery of the Apple Music catalog is powered by the MusicUI framework - and the team behind it is looking for their next great engineer. We build the cross-platform UI layer that brings Apple Music to life on iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, reaching hundreds of millions of listeners in over 160 countries. \n \nThis is a full-stack role spanning TypeScript and native Swift/SwiftUI, where you'll build the rich, content-driven interfaces that help people find their next favorite song, album, or playlist. You'll work alongside exceptional engineers, tackle challenges that span multiple languages and platforms, and often be among the first to build on Apple's newest technologies. If you're passionate about music, meticulous about user experience, and energized by working at scale, we'd love to meet you., As a software engineer on the MusicUI team, you will build and maintain the cross-platform framework that powers Apple Music's user interface across iOS, tvOS, macOS, and visionOS. You'll work across the full client technology stack - writing TypeScript that shapes the data and logic behind the UI, and implementing the native Swift/SwiftUI components that bring rich catalog experiences to life on each platform. This role spans the full UI pipeline: from modeling and transforming API data, to building polished native components that showcase albums, playlists, artists, and more. You'll tackle performance optimization, cross-platform navigation, accessibility, and the day-to-day craft of delivering a world-class content browsing experience within a large, multi-platform codebase.

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