Senior Software Engineer, Build & Release

The Foundry Visionmongers Limited
Bramley, United Kingdom
15 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Bramley, United Kingdom

Tech stack

Microsoft Windows
Apple Mac Systems
Software Applications
Application Testing
C++
CentOS
CMake
Continuous Integration
Software Debugging
Linux
Visual C++ (Programming Language)
Github
Python
Package Management Systems
Software Tools
Shell Script
Software Engineering
Visual Effects
Delivery Pipeline
Gitlab-ci
Build Tools
Multiplatform
Docker
Jenkins

Job description

As a Senior Engineer on the Engineering Experience team, your mission is to accelerate feature delivery by removing friction from the development lifecycle. You will own the C++ build stack, ensuring our core infrastructure is robust enough to handle the complex, multi-layered dependencies required by our products. You will work directly with the product development teams to help maintain and improve our build systems and pipelines. You will help educate our engineers in these processes, and help to create a fully automated release delivery pipeline to customers. This is a unique opportunity to play a vital role in the team that develops industry-leading software tools for the VFX industry. You will bring your existing skills, and also learn new ones, as we continuously strive for improvement in software development and deployment., Accelerate Delivery: Treat the build system as a product. Proactively gather feedback from the development team to identify friction points, reduce build-wait times, and improve the 'time-to-first-contribution' for new starters, increasing the rate at which our product teams can deliver working software to our customers. Master the Stack: Own our Conan recipes and C++ build logic, ensuring high performance and reliability. Navigate Complexity: Manage the lifecycle of dozens of third-party dependencies, resolving the challenges that arise when upstream updates trigger breaking changes or ABI shifts. Infrastructure as Code: Manage a hybrid farm of physical and virtual build nodes across Linux, Windows, and macOS. Mentor & Educate: Act as a subject matter expert for product engineers, teaching best practices in CI/CD and build modularity. Design 'Self-Service' Tooling: Build intuitive CLI tools and workflows that empower developers to manage their own environments, reducing their reliance on manual infrastructure support.

Requirements

Expertise in CMake and Python. Strong C++ knowledge (in particular compilation, linking, library management, and ABI compatibility). Experience with C++ package managers (in particular Conan). Expertise in cross-platform development and debugging across Linux (CentOS/Rocky), Windows, and MacOS. Proven ability to debug complex build failures in unfamiliar codebases. You have a passion for improving the daily lives of your fellow engineers and an obsession with reducing 'Developer Toil'.

Nice to Have, Keen to Learn:

Experience with multiple compiler toolchains (GCC, Clang, MSVC) and their respective quirks. Previous experience in the VFX/Media & Entertainment industry or familiarity with the ASWF (Academy Software Foundation) ecosystem. Experience with shell scripting languages is highly beneficial. Continuous Integration tools, like GitLab CI, Jenkins or GitHub Actions. Complex application testing, desktop applications in particular. Experience with Docker containerisation.

Benefits & conditions

25 days holiday + bank holidays Health cash plan & medical insurance Season ticket loan Company's social events Personal Annual Development Time Passion Days Anniversary Day off

About the company

Foundry has a 30-year heritage in developing creative software for the Media and Entertainment industry. Its portfolio of award-winning products solves complex visualization challenges to turn incredible ideas into reality. Working with creative leaders around the globe, Foundry products are used to create breathtaking visual effects and animation and have been integral in the making of every VFX Academy Award-winning film since 2007.

Apply for this position