GPU Software Architecture Engineer, Graphics, Games, & ML

Apple Inc.
Cupertino, United States of America
4 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior
Compensation
$ 318K

Job location

Cupertino, United States of America

Tech stack

Artificial Intelligence
C++
Computer Clusters
Nvidia CUDA
Shard (Database Architecture)
Distributed Computing Environment
Distributed Systems
Fault Tolerance
InfiniBand
Python
Machine Learning
Node.js
Performance Tuning
Software Architecture
Remote Direct Memory Access
TensorFlow
System Programming
Graphics Processing Unit (GPU)
Load Balancing
High Performance Computing
PyTorch
Parallel Computation
Gpu Programming
Information Technology
Low Latency
Hardware Acceleration
Machine Learning Operations

Job description

In this role, you'll be at the forefront of architecting and building our next-generation distributed ML infrastructure, where you'll tackle the complex challenge of orchestrating massive network models across server clusters to power Apple Intelligence at unprecedented scale. It will involve designing sophisticated parallelization strategies that split models across many GPUs, optimizing every layer of the stack-from low-level memory access patterns to high-level distributed algorithms-to achieve maximum hardware utilization while minimizing latency for real-time user experiences. You'll work at the intersection of cutting-edge ML systems and hardware acceleration, collaborating directly with silicon architects to influence future GPU designs based on your deep understanding of inference workload characteristics, while simultaneously building the production systems that will serve billions of requests daily.

This is a hands-on technical leadership position where you'll not only architect these systems but also dive deep into performance profiling, implement novel optimization techniques, and solve unprecedented scaling challenges as you help define the future of AI experiences delivered through Apple's secure cloud infrastructure.","responsibilities":"Design and implement tensor/data/expert parallelism strategies for large language model inference across distributed server cluster environments

Drive hardware and software roadmap decisions for ML acceleration

Expert in designing architectures that achieves peak compute utilizations and optimal memory throughput

Develop and optimize distributed inference systems with focus on latency, throughput, and resource efficiency across multiple nodes

Architect scalable ML serving infrastructure supporting dynamic model sharding, load balancing, and fault tolerance

Collaborate with hardware teams on next-generation accelerator requirements and software teams on framework integration

Lead performance analysis and optimization of ML workloads, identifying bottlenecks in compute, memory, and network subsystems

Drive adoption of advanced parallelization techniques including pipeline parallelism, expert parallelism, and various other emerging approaches

Requirements

Do you have experience in System performance optimization?, Familiar with model development lifecycle from trained model to large scale production inference deployment

Proven track record in ML infrastructure at scale

Python is a plus

PhD in Computer Science, Engineering, Mathematics, or a related technical field

Minimum Qualifications

10+ years of experience in GPU programming (CUDA, ROCm) and high-performance computing, successfully optimizing large-scale parallel workloads.

Strong experience with inter-node communication technologies (InfiniBand, RDMA, NCCL) in the context of ML training/inference

Must have excellent system programming skills in C/C++

Deep understanding of distributed systems and parallel computing architectures

Understand how tensor frameworks (PyTorch, JAX, TensorFlow) are used in distributed training/inference

Bachelor's degree in Computer Science, Engineering, Mathematics, or a related technical field

Benefits & conditions

4.14.1 out of 5 stars Cupertino, CA $181,100 - $318,400 a year, Pulled from the full job description

  • Employee stock purchase plan
  • Health insurance
  • Retirement plan
  • Dental insurance
  • RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

About the company

Apple Silicon GPU SW architecture team within the Media, Graphics & Compute Technologies group is seeking a senior/principal engineer to lead server-side ML acceleration and multi-node distribution initiatives. You will help define and shape our future GPU compute infrastructure on Private Cloud Compute that enables Apple Intelligence.

Apply for this position