Senior UI Engineer - Special Projects
Role details
Job location
Tech stack
Job description
This team nurtures state-of-the-art intelligence ideas into powerful, usable features and systems. We work with the latest AI research and our talented research teams to build innovative implementations of those ideas on Apple platforms. We discuss, debate, and iterate to quickly find out what works, what doesn't, and what will make of the most magical user experience. We're a small, nimble team, with varied skills, that's collaborates to make the best products.","responsibilities":"Research, discuss, and debate the latest in intelligence capabilities across the industry, and the ways those capabilities could form the foundation of future Apple features and products.
Collaborate with ML/AI engineers, systems engineers, and designers to build functional prototypes
Be able to quickly build an idea so you and the team can work with hands-on products. Then iterate on the best of those prototypes.
Build things that you may not be convinced are the best direction or where there may not be clear precedent. Being able to compare, contrast, and discuss all ideas will help bring the best ones forward.
Work well in the spaces between Design, engineering, and research, to create magical user experiences
Craft systems and UIs that work for demoing new ideas, but also provide mechanisms to observe and debug how these systems behave.
Help define frameworks for how UI in AI systems should work
Requirements
Do you have experience in UI implementation?, Do you have a Bachelor's degree?, Demonstrated interest or experience in AI systems, or integrating AI features into existing systems
Experience building experiences with dynamic and fluid UI
BS, MS, or PhD in software engineering or a related field like interaction design
Minimum Qualifications
5+ years of proven experience in software development. Ideally on Apple platforms.
Strong proficiency in Swift and/or Objective-C
Deep experience with at least one major Apple UI framework: SwiftUI, UIKit, or AppKit
Strong understanding of architectural patterns (e.g., MVVM, MVC) and object-oriented design principles commonly used on Apple platforms
Benefits & conditions
4.14.1 out of 5 stars Cupertino, CA $181,100 - $318,400 a year, Pulled from the full job description
- Employee stock purchase plan
- Health insurance
- Retirement plan
- Dental insurance
- RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.