Embedded Software Development Engineer, Vision Products Group
Role details
Job location
Tech stack
Job description
As an Embedded Software Engineer working on vision platforms at Apple, you will be responsible for architecting, designing, prototyping, and developing real-time software across the vision devices software stack.","responsibilities":"Develop and apply understanding of Apple's vision for next-generation AR/VR experiences to architect and develop the underlying software and firmware that enable those experiences.
Develop early simulation and prototype platforms to accelerate the path from concept to production.
Collaborate cross-functionally to execute initiatives from problem definition to implementation.
Apply deep expertise in OS and silicon architecture to design and develop software optimized for power, latency and thermally constrained devices.
Debug system issues and propose solutions to meet our high standard for user experiences.
Requirements
Do you have experience in System troubleshooting?, Do you have a Bachelor's degree?, Experience resolving problems that span the hardware/software boundary.
Experience developing in simulation/emulation environments.
Proven track record of building software optimized for hardware constraints.
Experience working on systems containing cameras, audio, displays, and latency-sensitive workloads.
Approaches complex problems with innovative, first-principles thinking.
Familiarity with Apple operating systems such as iOS, visionOS, or macOS.
Understanding of Swift programming language.
Minimum Qualifications
BS in Computer Science, Computer Engineering, or equivalent experience.
3+ years of relevant embedded software experience.
Accomplished programming skill in C/C++.
Familiarity with operating system internals, silicon architecture, and embedded systems.
Experience developing kernel drivers, embedded software, or system frameworks.
Strong analytical and debugging skills
Excellent written and verbal communication skills, both one-on-one and in group settings
Experience collaborating across multi-disciplinary teams (e.g. silicon, EE, software) and/or multiple technical domains (e.g. media pipelines, networking, etc.)
Familiarity with Gen AI coding tools, and experience using them for design, code generation, testing, and debugging.
Benefits & conditions
4.14.1 out of 5 stars 1755 29th St, Boulder, CO 80301 $132,100 - $244,600 a year, Pulled from the full job description
- Employee stock purchase plan
- Health insurance
- Retirement plan
- Dental insurance
- RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $132,100 and $244,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.