Software Engineer, GPU Design Automation

NVIDIA Ltd.
Santa Clara, United States of America
15 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Intermediate
Compensation
$ 242K

Job location

Santa Clara, United States of America

Tech stack

Artificial Intelligence
Build Automation
C++
Configuration Management
Code Generation
Software Quality
Computer Programming
Computer Engineering
Electronic Design Automation
Hardware Design
Python
Software Engineering
Specman
Graphics Processing Unit (GPU)
Application Specific Integrated Circuits
Build Management
Information Technology
Data Analytics
Build Tools
Code Restructuring
Legacy Systems

Job description

  • Design and build automation to scale GPU development processes across hardware models, testbenches, and build systems.
  • Develop and extend code generation flows that automate configuration and adapt to new designs without manual rework.
  • Refactor and improve large, complex codebases to be more parameterized, data-driven, and maintainable.
  • Collaborate with ASIC design and architecture teams to align on automation approaches.
  • Adapt modern software engineering workflows to GPU architecture development and find opportunities to set a higher standard.
  • Establish and maintain high standards for software quality and consistency across shared infrastructure.

Requirements

  • B.S., M.S., or PhD in Computer Science, Computer Engineering, or a related field (or equivalent experience)
  • Strong software engineering fundamentals and programming skills(Python, C++, or similar)
  • Experience with build systems, code generation, or design automation flows
  • 3 years or more experience in relevant roles
  • Motivation to engage with and refine sizable, complicated codebases - converting legacy systems into maintainable, well-structured infrastructure
  • Familiarity with hardware development workflows (modeling, verification, or similar)
  • Up to date with modern software engineering methods including CI and AI-powered tooling
  • Effective collaboration skills for working across team and functional boundaries (architecture, ASIC, software)

Ways to Stand Out from the crowd:

  • Experience building or maintaining hardware build automation infrastructure at scale
  • Background in parameterized code generation or template driven build systems
  • Track record of improving developer efficiency through tooling and automation
  • Familiarity with GPU or ASIC development processes
  • Experience with configuration management for complex hardware IP

Benefits & conditions

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

About the company

NVIDIA's GPU Architecture Group is looking for a software engineer to further modernize and scale GPU development. As GPU designs become more complex, our hardware models, testbenches, build scripts, and code generation flows need to keep adapting to this complexity. The development workflow will be parameterized and data-driven, so it adapts without manual rework . You'll apply modern software engineering techniques, including AI-assisted development, to a hardware domain where these practices can have outsized impact , and help spread those ways of working across a broader team. This role offers a unique opportunity to influence how one of the world's most advanced chips are developed!

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