Senior UI Artist
Role details
Job location
Tech stack
Job description
As our Senior UI Artist, you will collaborate with a talented team of artists, game designers, and developers to create ground-breaking and genre-defining player experiences for our games. Your primary focus will be on innovating, designing and implementing user interface solutions, with an outlook to deliver a frictionless player experience. To provide artistic guidance to more junior team members and ensuring they deliver high-quality UI concepts that align with the artistic vision of our projects.
Key Duties Include
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Create high-quality and visually stunning UI assets, icons, and animations.
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Create wireframes, mock-ups, and prototypes to present UI concepts and iterate based on feedback.
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Collaborate with the game design, art direction, and development teams to understand project requirements.
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Design, create, and implement industry-leading UI elements, including menus, HUDs, icons, buttons, and other interactive components.
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Be responsible for innovating new solutions and pushing the boundaries of our craft whilst keeping on-brand, and aligned with the overall artistic direction of the game.
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Collaborate with engineers to implement screens and assets into the game engine while considering performance and technical constraints.
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Develop and maintain UI style guides and documentation to ensure consistency across multiple projects and platforms.
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Work closely with the UI team, play testers and games designers to refine and optimise user interactions and flows.
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Develop animation and motion graphics for UI elements to create fluid and premium UX.
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Stay up-to-date with industry trends, UI/UX best practices, and advancements in game UI design.
Requirements
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A proven track record as a UI artist in the games industry, with demonstrable experience on AAA or successful indie game titles.
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A portfolio showcasing exceptional UI design skills and a diverse range of styles and approaches.
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A strong understanding of UI/UX design principles and how they apply to games.
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Proficiency in industry-standard design tools such as Adobe Creative Suite and Figma.
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Solid understanding of user-centered design principles and best practices.
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Adept with motion graphics and animation, elevating the quality and feel of the player experience.
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Excellent communication skills with the ability to give detailed and helpful feedback to team members.
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A passion for video games and an understanding of player psychology and behaviours.
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Ability to adapt and thrive in a fast-paced and dynamic environment.
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Experience working with modern game engines (e.g. Unreal Engine, Unity etc).
Benefits & conditions
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25 Days Holiday, plus 1 day for your birthday
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Studio Shutdown between Christmas and New Year
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Bonus Scheme
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Private Pension Scheme
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Private Healthcare