Robot Platform Software Engineer (Perception Systems)

Apptronik Inc.
Austin, United States of America
2 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Remote
Austin, United States of America

Tech stack

Systems Engineering
C++
Profiling
Code Review
Nvidia CUDA
Continuous Integration
Linux
Device Drivers
Performance Tuning
Software Construction
Software Engineering
Systems Integration
Gpu Programming
Information Technology
Data Pipelines

Job description

  • We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems
  • You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better
  • Apptronik is seeking a Perception Systems Engineer to join our team in Austin, TX to own the sensor interface layer and real-time perception data pipeline, ensuring robust integration of hardware from the link up to perception consumers
  • In this role, you will help define the sensor architecture on our next gen robotics platforms, develop device drivers to enable the sensors, and harden our sensor perception pipelines
  • You will join a dedicated team applying expertise across the robotics stack to solve complex challenges in safety and commercialization to change the world for the better
  • Sensor Integration & Driver Development: Develop, integrate, and maintain low-level drivers for cameras (GMSL, MIPI) and other sensors to ensure reliable hardware-software communication
  • Calibration & Alignment: Execute and refine camera calibration techniques for both intrinsic and extrinsic parameters to ensure accurate spatial and depth perception
  • Perception Pipeline Profiling: Instrument and profile the end-to-end perception pipeline, identifying and resolving bottlenecks in CPU/GPU utilization and system memory bandwidth
  • Performance Optimization: Implement advanced optimization techniques, such as Direct Memory Access (DMA) and efficient memory buffering, to maximize throughput and minimize system latency
  • Framework Utilization: Apply high-performance processing frameworks (e.g., Holoscan) to streamline sensor data ingestion and processing
  • Hardware-Software Integration: Collaborate with cross-functional teams to validate sensor performance, evaluate hardware trade-offs, and ensure seamless system operation
  • Benchmarking & Validation: Establish and execute performance benchmarks to characterize the perception stack's load on system resources under varying operational conditions
  • Engineering Standards: Adhere to and promote software engineering best practices, including code reviews, clear documentation, and continuous integration

Requirements

  • Solid understanding of camera calibration workflows (intrinsics/extrinsics) and geometric vision
  • Deep experience with sensor protocols like GMSL/MIPI and writing robust device drivers
  • Expert-level C++ in Linux for system-level, performance-sensitive, and hard-real-time code
  • Experience with low-level optimizations (DMA, zero-copy) and frameworks like Holoscan or ROS2
  • Hands-on CUDA/GPU programming and familiarity with NVIDIA Jetson-class embedded platforms
  • Ability to optimize system bandwidth (CPU/GPU) and identify latency bottlenecks in pipelines
  • Bachelor's degree in Computer Science, Robotics, Electrical Engineering, or related field; Master's preferred
  • 4+ years of experience in software engineering with a focus on perception systems, sensor integration, or high-performance embedded systems
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Prolonged periods of sitting at a desk and working on a computer
  • Hearing and speech to communicate

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