Game Designer

L' Agence Française pour le Jeu Vidéo
Liège, Belgium
yesterday

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English, French
Experience level
Intermediate

Job location

Liège, Belgium

Tech stack

Scripting (Bash/Python/Go/Ruby)
GIT

Job description

  • Design and specify systems for a 4X strategy game, including economy, progression, diplomacy, conflict, factions, and events.
  • Balance complex systems while keeping them clear, readable, and satisfying for players.
  • Write clear design documentation, feature briefs, and balancing notes.
  • Playtest, iterate, and improve features based on feedback, data, and player expectations.
  • Identify design risks, edge cases, and opportunities for improvement.
  • Collaborate with designers, artists, developers, and producers to ensure high-quality implementation.
  • Help us create strategy experiences that resonate with players through a strong understanding of the genre.

Requirements

Abrakam is looking for an experienced Game Designer to work on a large-scale 4X strategy game. The ideal candidate has a strong understanding of strategy games, systemic design, player motivation, and long-term progression loops. They should be comfortable working on complex interconnected systems and collaborating closely with designers, developers, artists, and production., * At least 2 years of professional experience as a Game Designer.

  • Proven experience designing complex game systems.
  • Strong familiarity with 4X, grand strategy, strategy, simulation, or management games.
  • Ability to reason clearly about economy, pacing, balance, progression, and player incentives.
  • Excellent written and verbal communication skills.
  • Ability to write clear and actionable design documentation.
  • Comfortable working with technical constraints and implementation details.
  • Able to work effectively with deadlines and take ownership of assigned features.
  • Fluent in English.
  • Able to work on site (Liège, Belgium)

$Plusses

  • Familiarity with sci-fi genres
  • Experience working on strategy, card, or simulation games.
  • Experience with scripting languages, Unity, or Git.
  • Familiarity with live games, DLC development, or long-term content support.
  • Good writing / storytelling skills.
  • French speaker.

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