Senior Tools Programmer (editor)

Cloud Imperium Games
Frankfurt am Main, Germany
2 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Frankfurt am Main, Germany

Tech stack

Agile Methodologies
C++
Code Review
Video Game Development
QT
iOS

Job description

  • Collaborate with other senior team members and disciplines to design and implement well-engineered, reliable, scalable and robust tools.
  • Drive improvements across pipelines by identifying internal technical and developmental risks and applying proven and modern solutions.
  • Take ownership of key systems and work to continuously improve user experience, capabilities and performance.
  • Peer-review technical designs and documentation, and help guide best practices across the wider team.

Requirements

  • Strong proficiency in C++ with substantial experience working in large, shared codebases.
  • Expertise with UI frameworks such as Qt and/or MFC; able to architect clean, scalable interfaces.
  • Solid understanding of 3D math and how it applies to game development tools.
  • Proven track record of improving workflows through user-focused, innovative tool design.
  • Experience mentoring others, conducting code reviews, and driving technical discussions.
  • Ability to independently own and deliver complex features from concept through to deployment.
  • Comfortable working in agile, multi-disciplinary teams and communicating effectively with non-programmers.

So, if you are an enthusiastic and self-starting Tools Programmer please apply for this role immediately!

About the company

Cloud Imperium Games Limited Hessen, Frankfurt Unbefristet Vollzeit As part of the Editor team, our Tools Programmers are the powerhouse behind the multitude of tools that empower/enable our developers to build such ambitious and technologically advanced games. Delivering everything from slick editor tools for constructing a solar system, to the data pipelines to compress terabytes of geometry and textures, our tools programmers work closely with Designers, Artists, Engineers, QA and Production to solve a multitude of problems. With the huge scale of our games and resulting complexity of technology it's built upon, it is critical that our tools empower developers to effortlessly realize their ambitions, whether that be constructing a million km wide asteroid belt or key frame the blink of an eye. We publish a weekly update of our progress, along with trailers and streams of our main events at: https://www.youtube.com/c/RobertsSpaceInd Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history., CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.

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