Gameplay Programmer

Skillsearch Limited
United States
3 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
7 years minimum
Working hours
Regular working hours

Tech stack

C Sharp (Programming Language) C++ (Programming Language) Software Debugging Video Game Development Python (Programming Language) Systems Architecture Scripting Core Api Unreal Engine Multiplatform

Job description

Are you an experienced Senior Unreal Engine Programmer skilled in C++, gameplay systems, and UE5 development?

Join a fully remote team developing a new top-down RPG, where you’ll play a key technical role in building, improving and optimising gameplay systems, tools and pipelines. This position offers strong ownership, cross-disciplinary collaboration and the opportunity to shape core gameplay architecture in Unreal Engine 5.

About the role You will work at the heart of the gameplay experience, designing and implementing scalable systems and supporting a multi-disciplinary team with tools, optimisation and technical guidance. This role combines gameplay programming, systems design and engine-level problem-solving to help deliver responsive, polished and engaging player interactions. You will also contribute to editor extensions, workflow improvements and cross-platform development efforts.

What you’ll do

  • Design and implement scalable gameplay systems such as combat, interactions and player mechanics
  • Collaborate with designers to refine game feel, control responsiveness and overall player experience
  • Build and enhance tools, editor extensions and data workflows
  • Profile, debug and optimise code for performance, stability and scalability
  • Support PC and console development across multiple platforms
  • Research, evaluate and integrate modern Unreal Engine features to improve development and gameplay quality, * High-impact role in a core development team
  • Opportunity to shape gameplay systems in a new RPG
  • Fully remote work across Canada and Europe
  • Collaborative team culture with strong design-engineering partnership
  • Modern tools, processes and focus on technical innovation

Requirements

  • Approximately 7+ years of professional game development experience
  • Strong, hands-on experience with Unreal Engine and C++
  • Background in gameplay systems architecture and scalable technical design
  • Experience working across gameplay, tools and engine-adjacent systems
  • Professional experience using version control systems

Skills

  • Advanced C++ and UE5 proficiency
  • Strong debugging, optimisation and performance analysis skills
  • Excellent collaboration and communication with design and technical teams
  • Ability to work independently within a remote environment

Nice to have

  • Experience with cross-platform optimisation or porting
  • Familiarity with scripting languages such as Python
  • Exposure to additional engines or languages such as Unity or C#
  • Interest in automation and workflow optimisation

Working style / behaviours

  • Player-centric mindset with attention to game feel and usability
  • Proactive communicator who enjoys cross-team collaboration
  • Strong ownership of features from design to implementation
  • Structured, reliable and comfortable in a remote setup, Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

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