Game Developer (World of Tanks)

Wargaming
Germany
3 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Job source

Tech stack

Microsoft Basic Data Partition C++ (Programming Language) Computer Networks Databases Software Design Patterns Distributed Systems Payment Systems Python (Programming Language) Message Broker Commercial Software Software Engineering Virtual Memory
+5 more
Web Applications Computer Gaming Multithreading Backend Front End Software Development

Job description

  • Participate in the creation of new game modes and logic on the game client
  • Develop high performance (in terms of memory and execution time) in-game components
  • Improve and develop the existing technology stack
  • Work with dozens of additional services and applications that make up the large-scale infrastructure of our project (payment systems, authorization systems, analytical data warehouses, etc.)
  • Cover the functionality with tests, Please submit your CV in English to ensure smooth processing and review.

Requirements

Do you have experience in Software development?, Wargaming is inviting talented Game Developers who are ready to learn a lot, take responsibility for the result of their work and meet the expectations of our players together with us. In our team you will have to solve interesting tasks related to the development of World of Tanks on the whole technological stack., * Experience in commercial software development

  • Strong knowledge of basic data structures and algorithms
  • Development experience in C++ and Python
  • Knowledge of design patterns
  • Experience in developing asynchronous/multithreaded applications
  • Knowledge of CPU and memory principles (RAM, ROM, cache, virtual memory, swap file, etc.)
  • Knowledge of the basics of computer networks, * Passion for computer games
  • Gamedev experience
  • Experience in web applications development (frontend, backend)
  • Familiarity with databases, message brokers
  • Experience of working with distributed systems

Benefits & conditions

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days annual leave (additional days based on years of service: up to 25 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave (10 days top-up to statutory allowance per year)
  • Maternity Leave (18 weeks top-up to statutory allowance per case)
  • Career development and education opportunities within the company
  • English Language courses fully covered by the company upon Manager’s approval
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Onsite gym and spa
  • Free parking close to the Nicosia offices, based on availability
  • Free drinks-equipped kitchen in every floor building
  • Eurobank benefits (if applicable)
  • Employee discounts (e.g. restaurants, bars, etc.)
  • Personal Gaming Account
  • Onsite canteen with subsidized prices for food and drinks
  • Company events, Social Clubs
  • Seniority Awards
  • Referral program - You can recommend the best talents to the company and receive a reward

About the company

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on indeed.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

5:34 min

Early career and entry into the gaming industry

Brenda Romero Brenda Romero · World Congress 2023

1:52 min

Structuring and scaling the backend engineering team

Stefan Lingler Stefan Lingler +1 · Coffee With Developers

3:04 min

Database evolution and the funding behind vector databases

Erik Bamberg · LIVE

1:37 min

Core concepts of Celery and message broker integration

Jan Giacomelli · LIVE

1:38 min

Transitioning into backend engineering from web development

Stefan Lingler Stefan Lingler +1 · Coffee With Developers

10:40 min

Evaluating automotive software architectures and backend technologies

Georg Kühberger +1 · LIVE

Videos

See all

Related articles

See all