Software Engineer (Marcom Interactive Apps), Retail and Marcom Engineering
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Role details
Tech stack
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Job description
This is a hands-on engineering role. Youāll work on a native macOS app, the cloud backend that powers it, and a React framework for building plugins.
The work is full-stack in the truest sense. Native Swift and SwiftUI for the app. Cloud services on the backend (Swift / Kotlin / Node). And a plugin framework built in React that lets other Apple engineers extend what we build.
Experience with multi-user editing is valuable (real-time collaboration), but curiosity and willingness to learn matter much more.
The stack is broad and youāll get to move across all of it.ā,āresponsibilitiesā:āBuild and maintain a native macOS application using Swift and SwiftUI
Implement and maintain backend services across multiple tech-stacks (Swift / Kotlin / Node / Postgres / WebSockets)
Design and implement performant APIs in the app and on the backend
Design and implement real-time collaboration features
Develop and extend the React framework that enables developers to build plugins for our platform
Requirements
Do you have experience in Software engineering?, Do you have a Bachelorās degree?, Experience with SwiftUI
Familiarity with server-side Swift (Vapor framework)
Familiarity with Java or Kotlin and Spring Boot for backend services
Familiarity with WebSocket-based communication
Strong experience with React, including hooks, context, and modern React patterns
Experience designing APIs that other engineers build on
Care for the craft of software development beyond just shipping features
Experience with operational transform, CRDTs, or real-time synchronization systems
Minimum Qualifications
5+ years of experience in software engineering
Experience with native macOS or iOS development
Experience with backend development
Proficiency with at least two: Swift, TypeScript, Java, Kotlin, Ruby
BS in Computer Science or a related field or equivalent job-related experience
Benefits & conditions
4.14.1 out of 5 stars Sunnyvale, CA $212,000 - $318,400 a year, Pulled from the full job description
- Employee stock purchase plan
- Health insurance
- Retirement plan
- Dental insurance
- RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $212,000 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Appleās discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Appleās Employee Stock Purchase Plan. Youāll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
About the company
Do you like building software for people who build software? Have you ever used a collaborative editing application and considered what it takes to make that feel instant and seamless?
Our team builds a content authoring platform that creative teams use to collaborate in real-time. We also build the framework that lets other Apple engineers extend our platform, creating new capabilities that their end users rely on.
Weāre a small team with a broad surface area. A native macOS app, the cloud backend that powers it, and the framework that drives our plugin ecosystem.
Are you drawn to the intersection of native macOS development, real-time backend systems, developer experience, and end-user product? Do you love working in multiple languages?
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