Software Engineer StoreKit, Apple Services Engineering

Apple Inc.
Cupertino, CA, United States
3 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Compensation
$181,100.0 - $272,100.0
Working hours
Regular working hours
Job source

Tech stack

Application Programming Interfaces (APIs) Software Debugging Objective C++

Job description

StoreKit powers global In-App Purchase commerce across iOS, iPadOS, macOS, tvOS, and watchOS. We are responsible for designing, developing, and maintaining In-App Purchase features, but our work goes deeper than the public APIs you may be familiar with - we also deliver internal APIs to critical Apple clients. Our code processes and serves data that powers many user interactions on Apple devices.ā€,ā€responsibilitiesā€:ā€As a StoreKit engineer, you will:

Design and implement new features related to In-App Purchases and apps across all Apple platforms

Work closely with teammates and other teams at Apple to architect solutions to complex problems

Write tests and documentation to maintain reliability and a top-notch developer experience

Investigate and resolve bugs and enhance performance of our frameworks and system processes

Requirements

Do you have experience in Test cases?, Excellent collaboration and communication skills

Strong problem solving and critical thinking ability

Creativity and innovation with practical applications

Passion for delivering great developer and user experiences

Minimum Qualifications

Work closely with teammates and other teams at Apple to architect solutions to complex problems

Write tests and documentation to maintain reliability and a top-notch developer experience

Investigate and resolve bugs and enhance performance of our frameworks and system processes

Strong programming fundamentals and experience with Swift and/or Objective-C

Benefits & conditions

4.14.1 out of 5 stars Cupertino, CA $181,100 - $272,100 a year, Pulled from the full job description

  • Employee stock purchase plan
  • Health insurance
  • Retirement plan
  • Dental insurance
  • RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

About the company

Imagine what you could do here. At Apple, new ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there’s no telling what you could accomplish.

The people here at Apple don’t just create products - they create the kind of wonder that’s revolutionized entire industries. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it.

Software engineers working on StoreKit deliver high-performance, robust, and clean code spanning across several external and internal frameworks, system daemons and agents, and user-facing apps. We also work cross-functionally with many teams at Apple to design and implement features that span across systems.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on indeed.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

1:16 min

Designing cross-platform APIs with team collaboration

Andrea Della Porta Andrea Della Porta Ā· WWC Europe 2026

1:37 min

Core definitions of C++ objects and data references

Jonathan Müller Jonathan Müller · WWC 2024

2:08 min

The vending machine trap in software debugging

Jen Callou Jen Callou Ā· Europe 2026 Virtual

6:24 min

Integrating physical hardware interactions through device APIs

Sasha Shynkevich Ā· JS Congress

4:18 min

Prioritizing communication and structural awareness over strict tool mastery

Liam Hurrel +1 Ā· WWC 2021

1:41 min

Creation and lifecycle timelines of temporary C++ objects

Jonathan Müller Jonathan Müller · WWC 2024

Videos

See all

Related articles

See all