Research Scientist, Machine Learning - Audio

The Meta Game, Inc.
Burlingame, CA, United States
about 2 months ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Compensation
$122,000.0 - $181,000.0
Working hours
Regular working hours
Job source

Tech stack

C++ (Programming Language) Computer Engineering Python (Programming Language) MATLAB Machine Learning Signal Processing Information Technology

Requirements

Research Scientist, Machine Learning - Audio Responsibilities, 6. Currently has, or is in the process of obtaining a Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta

  1. Ph.D. or equivalent experience in Applied Mathematics, Audio Engineering and Signal Processing, Acoustics, Electrical Engineering, Computer Science, Biomedical Engineering, or a related field

  2. Experience in developing and shipping speech input solutions

  3. 3+ years of experience in developing, implementing, and evaluating algorithms and signal processing techniques for speech

  4. 3+ years of experience in programming in C++, MATLAB, or Python

  5. Experience collaborating with geographically distributed or cross-functional teams

Preferred Qualifications:

Preferred Qualifications:

  1. Demonstrated experience in designing, executing, and analyzing perceptual studies to evaluate audio performance

  2. Proven track record of successfully leading complex research projects with significant impact on products or company’s strategy

  3. 3+ years of experience developing, implementing, and evaluating algorithms and signal processing techniques for beamforming and machine learning solutions

About the company

At Meta’s Reality Labs Research, our goal is to make consumer virtual, augmented, and mixed reality experiences. Come work alongside scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join us as we develop technologies that define the future of AR and VR. We are a team of researchers and engineers creating the future of augmented and virtual reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR have the potential to transform how we work, play, and connect. We are developing all the technologies needed to enable breakthrough Smart glasses, AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives. The audio team within Reality Labs Research is looking for an experienced, innovative Machine Learning Research Scientist, with a specialty in audio and speech processing to join our growing team. You will be doing research and conducting applied research in technologies that improve interactions with an AI agent under challenging acoustic conditions, with a team of dedicated researchers, developers, and engineers. You will operate at the intersection of acoustics, speech, and signal processing algorithms with hardware and software co-design.

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