Design Evangelist

Apple Inc.
Cupertino, CA, United States
3 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Compensation
$181,100.0 - $272,100.0
Working hours
Regular working hours
Job source

Tech stack

Adobe Illustrator Adobe Photoshop Apple Xcode Design of User Interfaces Human-Computer Interaction Interaction Design Software Engineering Software Systems User-Centered Design Uikit Swiftui Figma

Job description

We are seeking a Design Evangelist for the Worldwide Developer Relations team to help 3rd-party developers adopt Apple’s platform design system and technologies. Applying your creativity, experience, and ability to clearly and persuasively communicate ideas and feedback, you’ll help developers refine their app designs to be more intuitive, beautiful, and delightful.

This role offers an outstanding opportunity to influence how people experience the latest Apple hardware and software capabilities. You’ll collaborate with developers from around the world to find new ways for people to learn, create, solve problems, and have fun. The guidance you provide will directly impact the quality of apps enjoyed by millions of people every day.

You possess a passion for design, have deep experience designing for one or more Apple platforms, and a proven track record to quickly understand and demonstrate new technologies in your work. You have strong communication and people skills since you’ll be presenting in public, collaborating cross-functionally within Apple, and working side-by-side with developers every day.

In addition, you will play a key role in refining, extending, and distributing Apple’s UI toolkits to empower the global design and developer community to design with the same care and precision that defines Apple. You’ll collaborate with Apple’s Design, Software Engineering, and Product Marketing teams to ensure our UI kits meet Apple’s exacting standards for quality, approachability and ease of use., As a Design Evangelist, you will:

  • Create and deliver design-focused presentations for developer audiences

  • Lead one-on-one UI design consultations with 3rd-party developers

  • Manage the creation of WWDC sessions influencing content structure, wording, slide design, and delivery

  • Help judge the Apple Design Awards

  • Provide detailed feedback on the Human Interfaces Guidelines

  • Build and maintain UI kits for iOS, iPadOS, macOS, tvOS, visionOS, watchOS, and key technologies for Figma and Sketch

  • Ensure templates, components, and assets are accurate, properly built, and well organized

  • Collaborate closely with design tool makers to align on best practices for resource creation and delivery

  • Partner with international colleagues to assure resources fully serve worldwide developer needs

Requirements

Do you have experience in UI design systems?, Do you have a Bachelor’s degree?, Experience in a variety of industry verticals like health & fitness, education, medical, finance, news, etc. is helpful

Direct experience using Apple SDKs and tools such as SwiftUI, UIKit, AppKit, Xcode, Icon Composer

Familiarity with accessibility concepts and best practices

Passion for Apple’s design philosophy and commitment to exceptional user experiences

Motivated, proactive, outgoing, and comfortable working in a loosely structured organization

Bachelor’s degree in Interaction Design, UX/UI Design, Human-Centered Design, Visual Communication Design, or equivalent experience.

Minimum Qualifications

5-8 years of experience in product design, systems design, or related disciplines

Outstanding written and verbal communication, public speaking and presentation skills

Excellent collaborative and creative problem-solving skills

Ability to forecast schedule, communicate status, prioritize tasks, and meet tight deadlines

Strong knowledge of Apple’s Human Interface Guidelines and platform components, principles and conventions

Experience maintaining large-scale design systems or shared resource libraries

High proficiency with design tools such as Figma, Sketch, Illustrator, and Photoshop

Exceptional attention to detail with a strong understanding of layout, color, and typography

Excellent communication and collaboration skills with cross-functional teams

Experience using latest tools and techniques for automating tasks and quality control

Benefits & conditions

4.14.1 out of 5 stars Cupertino, CA $181,100 - $272,100 a year, Pulled from the full job description

  • Employee stock purchase plan
  • Health insurance
  • Retirement plan
  • Dental insurance
  • RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apply for this position

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