DevOps Developer / Build Developer

Massive Black Studios, LLC
Los Angeles, CA, United States
3 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Working hours
Regular working hours

Tech stack

.NET Framework Microsoft Windows Amazon Web Services Android Software Development Apple IOS Apple Mac Systems Software Applications Application Release Automation App Store (IOS) User Authentication Build Automation Automation of Tests
+37 more
Microsoft Azure C Sharp (Programming Language) C++ (Programming Language) Command-Line Interface Cloud Computing Computer Programming System Configuration Continuous Delivery Continuous Integration Desktop Computing DevOps Distributed Systems Video Game Development Revision Control Systems Identity and Access Management Python (Programming Language) Networking Basics Perforce Release Management Reliability Engineering Management of Software Versions Data Logging Scripting Network Access Control Cloud Platform System Delivery Pipeline Technical Debt Git Build Management Kubernetes Infrastructure Automation Frameworks Build Tools Gsuite Unreal Engine Google Play Multiplatform Software Version Control

Job description

We are looking for a Senior DevOps Developer to join our team in Montreal and take ownership of the build, release, and deployment infrastructure for an Unreal Engine project.

This role focuses on creating reliable and maintainable CI/CD workflows for an Unreal Engine-based product distributed across Windows and macOS. You will work closely with developers, QA, IT, and production teams to improve build stability, automate Unreal Engine build and release processes, and make software delivery faster and more predictable.

The ideal candidate has strong hands-on experience with modern CI/CD systems, understands the platform-specific challenges of shipping desktop applications, and is comfortable investigating issues across build systems, operating systems, permissions, networking, and deployment infrastructure., Becoming part of Room 8 Group, you will:

  • Design, maintain, and improve CI/CD pipelines for development, testing, packaging, and release workflows.
  • Support automated builds and deployments across Windows and macOS environments.
  • Maintain and improve Unreal Engine build, packaging, cooking, and release automation.
  • Maintain and improve macOS code-signing, notarization, packaging, and publishing processes.
  • Automate repetitive build, release, deployment, and infrastructure tasks using Python and other appropriate tools.
  • Investigate and resolve build failures, deployment issues, environment inconsistencies, permission problems, and release blockers.
  • Manage build agents, runners, development infrastructure, and related tooling.
  • Improve build reliability, execution time, observability, and failure reporting.
  • Maintain artifact storage, dependency management, versioning, and release traceability.
  • Work with developers to make projects easier to build, test, package, and deploy.
  • Collaborate with QA and production teams to support stable and repeatable releases.
  • Document infrastructure, deployment processes, operational procedures, and troubleshooting steps.
  • Identify risks and technical debt within the delivery pipeline and propose practical improvements.
  • Contribute to security best practices related to credentials, certificates, permissions, secrets, and access management.

Requirements

  • Strong professional experience in DevOps, Build & Release, or a similar role.
  • Solid knowledge of common CI/CD concepts, tools, and practices.
  • Experience designing, maintaining, and troubleshooting automated build and deployment pipelines.
  • Experience supporting build and release pipelines for large C++ projects or game-engine-based applications.
  • Strong understanding of Windows environments, including services, permissions, users, groups, domains, authentication, and system configuration.
  • Practical experience with macOS build and release workflows.
  • Understanding of macOS application signing, notarization, certificates, provisioning, packaging, and automated publishing.
  • Experience automating software builds, packaging, versioning, artifact management, and deployment.
  • Good scripting skills in Python.
  • Basic knowledge of C# and the ability to understand, troubleshoot, or make small changes to existing code and build tooling.
  • Familiarity with source control systems and branching workflows, preferably Git.Understanding of networking fundamentals, access control, credential management, and secure handling of secrets.
  • Strong troubleshooting skills and the ability to investigate problems across multiple systems.
  • Ability to work independently, communicate technical issues clearly, and drive improvements from investigation through implementation.

You’re a rockstar if you have:

  • Experience with AWS, Microsoft Azure, or another major cloud platform.
  • Hands-on experience with Unreal Engine build systems, including BuildCookRun, Unreal Automation Tool, Unreal Build Tool, cooking, packaging, and command-line automation.
  • Previous experience in the video game industry.
  • Understanding of Unreal Engine development workflows, including large repositories, binary assets, Derived Data Cache, platform-specific builds, build configurations, and frequent development iterations.
  • Experience with C#/.NET build tooling and dependency management.
  • Familiarity with Infrastructure as Code (IaC) tools.
  • Experience with containers and container orchestration.
  • Familiarity with mobile CI/CD practices, including automated testing, internal distribution, TestFlight, Google Play testing tracks, and release management.
  • Experience with mobile projects and automated build and release workflows for iOS and Android, including code signing, provisioning, certificate and keystore management, packaging, versioning, artifact distribution, and publishing through the Apple App Store and Google Play.
  • Knowledge of monitoring, logging, and alerting systems.
  • Experience supporting distributed build systems or optimizing large, resource-intensive builds.
  • Familiarity with console, mobile, or other platform certification and release processes.
  • Experience managing Apple Developer accounts, signing identities, certificates, and automated credential rotation.
  • Experience with Perforce Helix Core, Git LFS, or other source-control workflows commonly used for large Unreal Engine projects., Accounting, Amazon Web Services (AWS), Android, Apple, Authentication, Automation, Best Practices, Build Management, C++ Programming Language, Channel Strategies, Cloud Computing, Command Line, Communication Skills, Continuous Deployment/Delivery, Continuous Integration, Cook Dishes, Desktop PC, DevOps, Distributed Computing, Environmental Issues, Games Programming, Gaming, Git, Google Apps, Identify Issues, International Financial Reporting Standards (IFRS), LinkedIn, Mac Operating System, Machine Tool, Microsoft .NET, Microsoft C# (C Sharp), Microsoft Windows Azure, Microsoft Windows Operating System, Multiplatform/Cross-Platform, Network Access Control (NAC), Operating Systems, Operations Processes, Perforce Source Control Management (SCM) Software, Process Improvement, Production Support, Python Programming/Scripting Language, Quality Assurance, Release Management/Engineering, Reliability Engineering, Risk Analysis, Source Code Control System (SCCS), Systems Administration/Management, Team Lead/Manager, Test Automation, Test Plan/Schedule, Testing, Traceability, Video Games, iOS

Benefits & conditions

Join the team of inspiring game dev professionals, and get even more:

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score working on the projects of the top global game dev publishers;
  • Private medical care, paid time off;
  • A culture of diversity and inclusion to unite the most outstanding talents;
  • Community of people who understand and share your passion for games.

Together we will bring games to the next level. Exactly with you.

Related openings

Senior Level Designer

Project Technical Art Director

IFRS Accounting Team Lead

Fraud alert

All hiring-related communication is conducted exclusively by our representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.

Please be cautious of any communication from non-corporate sources. For more details, please refer to our Anti-Fraud Policy.

About the company

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

Our Game Development team provides comprehensive co-development and full-cycle development solutions across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty:

Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.

Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.

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