Senior Software Engineer - iOS

SoundHound Inc.
Santa Clara, CA, United States
3 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Working hours
Regular working hours
Job source

Tech stack

JavaScript (Programming Language) Application Programming Interfaces (APIs) Apple IOS Applications Architecture Application Performance Management Bug Tracking Systems Computer Programming Concurrent Computing Memory Management Design of User Interfaces JSON Object-Oriented Software Development
+9 more
OpenGL Software Engineering Extensible Markup Language (XML) Backend Information Technology Low Latency Cocoa Touch Objective C++ Software Version Control

Job description

SOUNDHOUND IS CREATING AND PRODUCTIZING TRANSFORMATIVE TECHNOLOGIES THAT IMPROVE LIFE. JOIN US. After amassing a global user community well over 300 million strong, a large portfolio of core technologies and award winning products…we’re just getting started. At SoundHound we value creativity, innovation, hard work, open communication and fast iteration, which allow us to act on valuable feedback from employees and users alike. SoundHound’s culture is one of impromptu coffee breaks, less-impromptu fitness sessions, group lunches, and weekly happy hours., Welcome to Client Engineering at the company responsible for one of the most popular Music and Sound Search applications in the iTunes Store, and the ground-breaking voice technology powering the Hound personal assistant. In this position, you’ll play a key role in the development of our next generation Audio Recognition apps, taking SoundHound’s highly-sophisticated backend technology and creating a polished UI/UX to delight our hundreds of millions of users and maintain SoundHound’s place as THE go-to app for Music Search and Exploration. To achieve this, you’re an experienced Mobile Engineer with a deep knowledge of the iOS platform, who enjoys working as part of a tight-knit team comprised of passionate, innovative and highly-collaborative Developers. You believe things like SoundHound’s unique “LiveLyrics” feature and Hound’s ability to interpret complex queries are awesome, and would relish the opportunity to sign your name to even cooler functionality within future products., + Work on iPhone/iPad application architecture and drive development using the latest mobile standards in music and social gaming.

  • Participate in all phases of our software development life cycle to convert concepts and specifications into released iPhone/iPad applications and features.
  • Interact daily with the systems and processes used in professional software development, including source control, bug tracking, testing, etc.

Requirements

  • Fluency in and a deep knowledge of C, Objective-C, CocoaTouch, and iOS programming.
  • Experience with JavaScript, JSON, XML and interfacing iPhone/iPad applications to server side APIs.
  • Solid grasp of algorithms, memory management, object oriented programming, and concurrent programming
  • Strong experience detecting and correcting memory usage issues, and optimizing code for application performance.
  • Enthusiasm for working in a high-profile, fast-paced startup. We ship to millions of people on a very regular basis, with tight schedules and small teams, and it takes a certain kind of energy and drive to get it done!
  • BS/MS in Computer Science or equivalent NICE TO HAVES:

  • Experience with one or more of the following: low latency audio, low latency networking, performance analysis, CoreAnimation, OpenGL, and Social APIs (Facebook, Twitter, etc.)
  • Scalability

Benefits & conditions

We offer a competitive salary, SoundHound stock options, unique camaraderie, catered lunches, and the opportunity to call a company that’s simultaneously changing the way we discover music AND interact with machines, home. Yep, it’s that cool.

Apply for this position

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Good distractions

Talks and stories from around this role — technically off-topic, practically not.

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Professional background and early cross-platform mobile experiences

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Structuring and scaling the backend engineering team

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Exploring JSON, CBOR, and JOSE for data serialization

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Transitioning into backend engineering from web development

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Designing cross-platform APIs with team collaboration

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Choosing TypeScript for complex backend applications

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