System Designer

Flix
Birmingham, UK
4 days ago
Apply on www.flixinteractive.com
Prepare application

Role details

Contract type
Contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours

Tech stack

Artificial Intelligence Video Game Development Unreal Engine

Job description

We are seeking a creative System Designer to design core gameplay and systems for our co-development projects. You will play a key role in developing gameplay mechanics, systems, and overall player experiences. Leveraging your expertise, you will collaborate with cross-functional teams and ensure that our games deliver immersive, engaging, and memorable experiences., * Own the design of innovative gameplay mechanics, systems, and features that align with the game’s creative vision and narrative.

  • Design and balance gameplay systems, progression loops, economies, and other core mechanics to ensure a satisfying and rewarding player experience.
  • Where appropriate, prototype features in engine to illustrate the vision for a feature or system.
  • Implement strategies to optimize player engagement, retention, and overall satisfaction through effective gameplay design and mechanics.
  • Continuously analyse and adjust game parameters, difficulty curves, and progression to achieve optimal player satisfaction and gameplay balance.
  • Collaborate effectively with team members and iterate on game design elements based on internal and external feedback to achieve the desired gameplay objectives., Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers that support one another in all aspects of development. We offer you to:
  • Join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
  • Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
  • Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
  • Learn within an independent studio across a wide range of projects and opportunities both internal and external., If you love making games and you would like to contribute to a team and project where your drive and skills will be welcomed and encouraged, then we would love to hear from you.

GDPR COMPLIANCE - When applying for this job you’re authorising Flix Interactive to store your application information and distribute it to the appropriate email inboxes of senior team members in order to review your role eligibility.

Your application will be stored on a private cloud based online system for processing. If you would like us to update, delete or refine your application please email info@flixinteractive.com. Your request will be appended within 30 days of receiving your email.

Requirements

  • 3+ years of experience as a Game Designer in the video game industry, with a proven track record of contributing to successful game projects.
  • “In Engine” Experience: Experience of prototyping, tuning and balancing game features and content in Unreal Engine or similar proprietary engine.
  • Analytical and Critical Thinking: Strong analytical and critical thinking skills to assess and improve gameplay elements, systems, and player experiences.
  • Collaborative Mindset: Excellent communication and interpersonal skills to collaborate seamlessly within cross-disciplinary teams and provide effective guidance.
  • Passion for Gaming: A deep passion for video games and a keen understanding of player behaviour and engagement mechanics, * Experience delivering feature sets within a co-development studio.
  • Experience designing and balancing combat, 3C’s or AI within a released title.
  • Strong Unreal Blueprinting skills where you can prototype mechanics and features from scratch
  • Experience of working within Unreal on online features
  • Open-world encounter, mission and feature design
  • Experience with post-launch, live service or DLC development

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.flixinteractive.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

3:39 min

Finding inspiration for real-world impact through video games

Johanna Pirker Johanna Pirker ¡ World Congress 2025

2:44 min

Joining Figma and building real-time distributed graphical systems

Kris Rasmussen Kris Rasmussen +1 ¡ World Congress 2024

3:46 min

Core terminology and audiences for interpretable artificial intelligence

Karol Przystalski ¡ LIVE

2:21 min

Reflecting on modern game frameworks and audio libraries

John Romero John Romero ¡ World Congress 2022

3:12 min

Selecting game engines and defining operational leadership strategies

Eric Bowman Eric Bowman ¡ World Congress 2026 Europe

1:57 min

The democratization of independent video game development

Johanna Pirker Johanna Pirker ¡ World Congress 2025

Videos

See all

Related articles

See all