System Designer
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Role details
Tech stack
Job description
We are seeking a creative System Designer to design core gameplay and systems for our co-development projects. You will play a key role in developing gameplay mechanics, systems, and overall player experiences. Leveraging your expertise, you will collaborate with cross-functional teams and ensure that our games deliver immersive, engaging, and memorable experiences., * Own the design of innovative gameplay mechanics, systems, and features that align with the gameâs creative vision and narrative.
- Design and balance gameplay systems, progression loops, economies, and other core mechanics to ensure a satisfying and rewarding player experience.
- Where appropriate, prototype features in engine to illustrate the vision for a feature or system.
- Implement strategies to optimize player engagement, retention, and overall satisfaction through effective gameplay design and mechanics.
- Continuously analyse and adjust game parameters, difficulty curves, and progression to achieve optimal player satisfaction and gameplay balance.
- Collaborate effectively with team members and iterate on game design elements based on internal and external feedback to achieve the desired gameplay objectives., Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers that support one another in all aspects of development. We offer you to:
- Join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
- Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
- Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
- Learn within an independent studio across a wide range of projects and opportunities both internal and external., If you love making games and you would like to contribute to a team and project where your drive and skills will be welcomed and encouraged, then we would love to hear from you.
GDPR COMPLIANCE - When applying for this job youâre authorising Flix Interactive to store your application information and distribute it to the appropriate email inboxes of senior team members in order to review your role eligibility.
Your application will be stored on a private cloud based online system for processing. If you would like us to update, delete or refine your application please email info@flixinteractive.com. Your request will be appended within 30 days of receiving your email.
Requirements
- 3+ years of experience as a Game Designer in the video game industry, with a proven track record of contributing to successful game projects.
- âIn Engineâ Experience: Experience of prototyping, tuning and balancing game features and content in Unreal Engine or similar proprietary engine.
- Analytical and Critical Thinking: Strong analytical and critical thinking skills to assess and improve gameplay elements, systems, and player experiences.
- Collaborative Mindset: Excellent communication and interpersonal skills to collaborate seamlessly within cross-disciplinary teams and provide effective guidance.
- Passion for Gaming: A deep passion for video games and a keen understanding of player behaviour and engagement mechanics, * Experience delivering feature sets within a co-development studio.
- Experience designing and balancing combat, 3Câs or AI within a released title.
- Strong Unreal Blueprinting skills where you can prototype mechanics and features from scratch
- Experience of working within Unreal on online features
- Open-world encounter, mission and feature design
- Experience with post-launch, live service or DLC development
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Prepare application
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