Senior Gameplay Programmer, Game Prototypes

The Ladders
United States
4 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Compensation
$140,000.0 - $250,000.0
Working hours
Regular working hours
Job source

Tech stack

C++ (Programming Language) Computer Programming Software Debugging Unreal Engine

Job description

  • Contribute to various projects across multiple game genres with tailored engineering approaches
  • Own and drive complex gameplay features from prototype to polished product
  • Translate design concepts into functional systems using UE5 and associated tools
  • Optimize and debug gameplay systems to ensure performance on cloud streaming platforms
  • Collaborate with cross-disciplinary teams to enhance feature integration and maintain design intent

Requirements

  • 5+ years of experience in gameplay programming across diverse game genres
  • Proficient in Unreal Engine 5 with strong skills in C++ and Blueprints
  • Experience prototyping and shipping multiple game titles focusing on player experience
  • Strong mathematical abilities for optimization and debugging
  • Excellent communicator, able to convey technical concepts to non-technical team members

Benefits & conditions

  • Comprehensive health and dental plans
  • Mental health support resources
  • RRSP retirement plan with employer matching
  • Stock option program for employees
  • Flexible time off for salaried employees with generous paid leave allowances

Our client is an equal opportunity employer. We encourage you to apply even if you don’t meet every qualification-your background could be exactly what this team needs.

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Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:21 min

Reflecting on modern game frameworks and audio libraries

John Romero John Romero · World Congress 2022

2:08 min

The vending machine trap in software debugging

Jen Callou Jen Callou · Europe 2026 Virtual

3:31 min

Revolutionizing computer programming through natural language code generation

Demetris Cheatham Demetris Cheatham +1 · World Congress 2024

5:34 min

Early career and entry into the gaming industry

Brenda Romero Brenda Romero · World Congress 2023

3:12 min

Selecting game engines and defining operational leadership strategies

Eric Bowman Eric Bowman · World Congress 2026 Europe

2:30 min

Technical trade-offs between game engines and headsets

Zaid Zaim Zaid Zaim · World Congress 2023

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