UI/UX designer

Skillsearch Limited
United States
3 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Working hours
Regular working hours
Languages
Sign Languages

Tech stack

Adobe Illustrator Adobe Photoshop Design of User Interfaces Visual Effects Visual Systems Website Wireframe Material UI Figma Unreal Engine

Job description

Are you an experienced Senior UI/UX Designer with expertise in game UI, Unreal Engine UMG and full-pipeline interface design?

Join a remote-first game development team building a new MMO, where you will define the entire player interface experience from concept through to in-engine implementation. This is a high-impact role where your work will shape how players interact with combat, inventory, social systems and progression across a large-scale, persistent world.

About the role

You will take full ownership of UI/UX design across the project, working from initial wireframes through to final in-engine implementation using Unreal Engine 5. In an early production environment, you will help establish the UI visual language, component systems and interaction patterns that underpin the entire game experience. You will collaborate closely with design, art, engineering and VFX teams to ensure interfaces are intuitive, performant and aligned with the game world.

What you’ll do

  • Design and implement UI systems including HUDs, menus and in-world interfaces using Unreal Engine UMG
  • Create wireframes, UI layouts and high-quality visual assets including icons, panels and interactive elements
  • Build and configure Widget Blueprints, layouts, data bindings and interaction logic directly in engine
  • Define and maintain the UI visual language in collaboration with art direction
  • Design modular UI components that support player customisation and scalability
  • Ensure UI performance, resolution independence and localisation readiness
  • Collaborate with design and engineering to translate gameplay systems into clear, usable interfaces
  • Work with VFX and audio to integrate responsive feedback into UI interactions
  • Build and maintain a reusable component library with clear documentation and specifications
  • Conduct playtests and iterate on UI based on player feedback and usability testing

Requirements

  • 5+ years of experience in game UI/UX design
  • Experience owning UI from concept through to in-engine implementation on a shipped title
  • Strong portfolio demonstrating full UI pipeline including wireframes, visual design and in-game screens

Skills

  • Proficiency in Figma, Photoshop and Illustrator
  • Strong experience building UI in Unreal Engine using UMG
  • Deep understanding of information hierarchy and UI composition for games
  • Strong UI art capabilities including icon design and visual systems
  • Knowledge of MMO UI conventions and complex system interfaces
  • Ability to communicate design decisions clearly and collaborate across teams

Nice to have

  • Experience developing UI for MMO or live-service games
  • Familiarity with Unreal Engine Common UI plugin
  • Experience with diegetic or in-world UI design approaches
  • Motion design skills for UI animations and transitions

Working style / behaviours

  • Highly autonomous with strong ownership of features
  • Comfortable working in early-stage, evolving environments
  • Detail-oriented with focus on usability and player experience
  • Collaborative and communicative across disciplines
  • Iterative mindset focused on testing and continuous improvement

Why join

  • Opportunity to define the UI/UX foundation of a new MMO
  • Fully remote role with an international team
  • High level of creative ownership and influence
  • Work on a long-term, large-scale live-service project
  • Collaborative culture built on autonomy and shared ownership, Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on skillsearch.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:44 min

Joining Figma and building real-time distributed graphical systems

Kris Rasmussen Kris Rasmussen +1 · WWC 2024

5:04 min

Configuring the Figma MCP for local code generation

Perf + AI

55 sec

Exploring the Material UI and Base UI ecosystem

Bernardo Belchior Bernardo Belchior · WWC Europe 2026

2:21 min

Reflecting on modern game frameworks and audio libraries

John Romero John Romero · WWC 2022

10:09 min

Transitioning from graphic design to large scale frontend architecture

Erasmo Hernandez Erasmo Hernandez · WWC Europe 2026

1:26 min

Implementing custom component libraries with Figma

Philipp Kremer · WWC 2023

Videos

See all

Related articles

See all