iOS Software Engineer - Creative Apps

Apple Inc.
Cary, NC, United States
7 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
2 years minimum
Working hours
Regular working hours

Tech stack

Final Cut Pro IMovie Apple Mac Systems Architectural Patterns Cloud Computing Computer Programming Human-Computer Interaction Object-Oriented Software Development Software Engineering Uikit Swiftui Ios Frameworks
+2 more
Information Technology Xctest

Job description

This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.

Requirements

The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization., * 2+ years proven experience shipping high quality, tested code on iOS and / or macOS

  • Strong understanding of architectural patterns commonly used in programming for Apple platforms
  • Solid grasp of computer science fundamentals and object-oriented design
  • Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
  • Ability to work with ambiguity and take ownership of product features
  • Willingness to ask for help and learn from others
  • Committed to encouraging an open and inclusive work environment
  • Strong communication, collaboration, and project management skills
  • Bachelor’s Degree in Computer Science or equivalent experience., * Demonstrated interest in one of Apple’s apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)
  • Experience with modern concurrency in Swift, including async / await and actors
  • Proficiency with Swift Testing and / or XCTest
  • Demonstrated commitment to accessibility and localization

About the company

At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish.

The Creativity Apps team is looking for an engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.

Apply for this position

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Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:34 min

Testing and accessibility in Compose Multiplatform on iOS

Andrea Della Porta Andrea Della Porta ¡ World Congress 2026 Europe

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Adding a custom long press gesture to the tab bar

Moh’d Abualhuda +1 · World Congress 2023

4:18 min

Prioritizing communication and structural awareness over strict tool mastery

Liam Hurrel +1 ¡ World Congress 2021

6:40 min

Production scaling strategies and SwiftUI view styling techniques

Andrew Morgan ¡ World Congress 2021

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Understanding the iPhone moment of software engineering

Mike Swift ¡ Coffee With Developers

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Designing cross-platform APIs with team collaboration

Andrea Della Porta Andrea Della Porta ¡ World Congress 2026 Europe

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