Flight Software Engineer I (New Grad)
True Anomaly
Denver, CO, United States
10 days ago
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Role details
Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Experience level
Starter
Experience required
0 years minimum
Compensation
$75,000.0 - $80,000.0
Working hours
Regular working hours
Job source
Tech stack
Microsoft Azure
C++ (Programming Language)
Compilers
Communications Protocols
Databases
Computer Engineering
Continuous Delivery
Continuous Integration
Software Debugging
Device Drivers
Linux on Embedded Systems
Ethernet
+14 more
Firmware
Revision Control Systems
Network Protocols
Real-Time Operating Systems
RS-485 Standard
RTLinux
Sensor Fusion
Software Engineering
TCP/IP
Serial Peripheral Interface
PIC Microcontroller
Safety Critical Systems
Information Technology
Software Version Control
Job description
- Assist in the software development cycle including design, development, integration, and test for flight computers used in space missions (on-board computers, processing units and others)
- Integrate complex GNC algorithms with flight software
- Assist with the Command Telemetry Database (CDTB) definition and maintenance for ground and on-orbit test and mission
- Collaborate with the ground C2 software team
- Assist with the effort for command scripting and sequencing of the Spacecraft
- Assist with design and implement satellite subsystem model simulators on HITL/SITL environment
- Develop reusable device drivers/interfaces and communications protocol libraries for flight hardware, * Work Location-This is an onsite role, we are seeking candidates based near Denver, CO or Long Beach, CA.
- Work environment-the work environment; temperature, noise level, inside or outside, or other factors that will affect the person’s working conditions while performing the job.
- Physical demands-the physical demands of the job, including bending, sitting, lifting and driving.
This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite
Requirements
- Bachelor’s degree in computer science, electrical engineering, computer engineering, or related field
- 0 to 2 years of experience with low-level firmware architecture, design, and development
- Low-level device driver development and safety critical systems experience
- Experience with embedded RTOS such as RTLinux or Azure RTOS
- Familiarity with common protocols such as Ethernet, SPI, I2C, CAN, RS422, RS485, etc.
- Familiarity with networking protocols: UDP, TCP/IP
- Proficiency in C/C++, Rust, and Zig
PREFERRED SKILLS AND EXPERIENCE
- Master’s degree in in computer science, electrical engineering, computer engineering, or related field
- 0 - 2 years experience developing and/or producing FSW for space applications
- Ability to maintain or obtain TS/SCI clearance
- Demonstrated experience and discipline with version control, continuous integration, and continuous delivery concepts
- Familiarity with embedded Linux
- Familiarity with networking protocols: UDP, TCP/IP
- Comfortable with typical embedded systems tools, compilers, debuggers and IDEs
- Broad experience with microcontrollers, application processors, revision control systems
- Strong debugging skills through use of instrumentation such as oscilloscopes and protocol analyzers
- Application experience in areas such as robotics, automation, motor control, and sensor fusion
Benefits & conditions
- Base Salary: Denver: $75,000; Long Beach: $80,000
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