Fully Remote Gameplay Engineer - Aaa, Unreal, C++
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Role details
Tech stack
Job description
Escape Velocity Entertainment is seeking a Gameplay Engineer to help design and implement large gameplay features from a fully remote setup. You will work with design, animation, and audio to shape gameplay experiences on PC using C/C++ and Unreal Engine 4/5.You will contribute to system design, optimize performance, and collaborate across art, design, and QA to ship polished gameplay. A strong math background and clear communication are essential.#J-*****-Ljbffr
Requirements
You will contribute to system design, optimize performance, and collaborate across art, design, and QA to ship polished gameplay. A strong math background and clear communication are essential. #J-*****-Ljbffr
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