Principal Architect, SoC and Systems Modelling

NVIDIA Corporation
Santa Clara, CA, United States
4 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
7 years minimum
Compensation
$272,000.0
Working hours
Regular working hours

Tech stack

C++ (Programming Language) CMake Code Coverage Computer Programming Computer Engineering Perl (Programming Language) Visual C++ (Programming Language) Python (Programming Language) Systems Architecture SystemC Toolchain High Performance Computing
+5 more
Parallel Computation Information Technology Build Tools Docker Jenkins

Job description

The NVIDIA Architecture Modeling group is looking for architects and software developers to join our various architecture efforts. A key part of NVIDIA’s strength is to innovate in parallel computing fields, delivering the highest performance in the world for high-performance computing. We are constantly looking for ways to improve our SoC and Systems architecture and maintain our leadership. In this position, you will be working with other world-class architects on modeling, analysis and validation of chip & system architectures and features that advance the state of art in performance and efficiency.

What you’ll be doing:

  • Modeling and analysis of SoC & Systems algorithms and features
  • Work in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify models
  • Familiarize with the different models (functional and performance) that are used at NVIDIA and help with feature implementation as required.
  • Develop tests, test plans, and testing infrastructure for new architectures/features and code coverage analysis and reporting
  • Mentor early engineers and help sustain good coding practices.
  • Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change

Requirements

  • Bachelor’s Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering)
  • 15+ years of relevant work experience or MS with 12+ years of experience or PhD with 7+ years of experience
  • Strong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST)
  • Computer Architecture background with experience in modeling with C++ and or SystemC (TLM) and familiarity with Docker, Jenkins, Python, Perl
  • Excellent communication and interpersonal skills and ability to work in a distributed team environment.

Benefits & conditions

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

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