On-device ML Performance Engineer, Graphics, Games and Machine Learning
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Job description
The On-Device Machine Learning team at Apple is responsible for enabling the Research to Production lifecycle of cutting edge machine learning models that power magical user experiences on Appleās hardware and software platforms. Apple is the best place to do on-device machine learning, and this team sits at the heart of that discipline, interfacing with research, SW engineering, HW engineering, and products.
The On-device ML Performance team has the responsibility to analyze latency, memory, power and numerical correctness of the latest machine learning models running on Apple SoCās, and to make Appleās ML software stack take full advantage of the capabilities in Appleās ML accelerators. The work from this cross functional team enables model developersā decisions to optimize performance via advanced techniques such as different model authoring techniques, quantization, sparsity, performance and accuracy tradeoffs. The work of this team impacts all new Apple HW and ML Inference on them., Our group is looking for an On-device ML Performance Engineer, with technical expertise in computer architecture, performance, memory, power, ML model architectures, ML frameworks such as PyTorch, and on-device ML inference. The role entails deep analysis of ML models and their architecture, the implementation of the models in the ML SW stack for optimum performance, power and memory usage, and debug involving the performance and power consumption of CPU, GPU, and Apple Neural Engine., As an engineer in this role, you will be primarily focused on analyzing and optimizing the performance of the latest ML models on the latest iPhones and Macās. You will work with models created by the most popular ML frameworks (PyTorch, MLX, etc) and will analyze the inference of those models on device to ensure the stack achieves full machine performance on Apple Silicon. The role also includes scripting, coding, model import and conversions, and generation of utilities and debug tools to extract, analyze, and report performance and power related metrics for Apple HW. The ideal candidate will have a passion for ML model architectures and ML inference, deep knowledge of GPU and CPU, computer architecture, compilers, and has a natural inclination toward innovation and exploration.
Responsibilities
Driving the on-device performance analysis of Apple SoCās and ML SW stack across a wide range of Apple internal or open-source ML models
Using innovative ways to optimize model conversion, compilation and on-device inference for Apple SoCās, achieving ambitious goals for performance, memory, and energy efficiency
Developing tools and scripts to generate and analyze ML performance data
Work across multiple teams and organizations to support the design and delivery of best in class on-device ML hardware and software stack
Generate and present ML performance data to internal and external teams and stakeholders
Work across multiple teams and organizations to support the design and delivery of best in class on-device ML software stack
Requirements
Experience with ML inference, quantization, performance and accuracy
Familiarity and experience with the most popular ML architectures (e.g. LLMās, Diffusion models, CNNās)
A passion to explore and learn about the latest advances in ML model design and architecture, particularly as related to model implementation on HW and on-device inference
Familiarity with Operating Systems, embedded systems, and CPU/GPU/SoC/Memory HW architectures
Highly proficient in Python/C++ and shell scripting
Familiarity with Linux or macOS
Exceptional clarity in verbal and written communication, including the ability to summarize, present and lead discussions in larger groups
Preferred Qualifications
Masters or PhDs in Computer Science or relevant disciplines.
Experience with Appleās CoreML, MPS Graph, Metal Performance Shaderās or MLX frameworks
Experience with any ML authoring framework (PyTorch, TensorFlow, JAX, etc.)
Experience with implementation of high performance compute kernels for CPU, GPU or AI Accelerators
Experience with Appleās App development framework such as Xcode, Swift, Objective-C
Experience with any on-device ML stack, such as TFLite, ONNX, ExecuTorch, etc.
Experience with any compiler stack (MLIR/LLVM/TVM etc.)
Benefits & conditions
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Appleās discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Appleās Employee Stock Purchase Plan. Youāll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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