GPU Software Engineer - 12 month PAYE

European Tech Recruit
Cambridge, UK
7 days ago
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Role details

Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
4 years minimum
Working hours
Regular working hours

Tech stack

3D Computer Graphics Software Application Programming Interfaces (APIs) Device Drivers DirectX (Software) OpenGL Software Architecture Graphics Processing Unit (GPU) Ray Tracing

Job description

  • Designing and developing new features for 3D Graphics APIs
  • Investigating and evaluating improvements to existing APIs, including hardware implications
  • Drafting new API extensions and writing technical specifications
  • Prototyping interface changes and proposing GPU architecture enhancements
  • Conducting performance analysis of proposed changes

Requirements

  • BSc, MSc, or PhD in a relevant discipline
  • 4+ years of experience in GPU software architecture or driver development
  • Hands-on experience with one or more of: Vulkan, OpenGL ES, Metal, DirectX 11/12
  • Strong understanding of GPU architectures and the workloads they run, * Knowledge of rasterization, ray-tracing, and mesh shading pipelines
  • Familiarity with neural rendering techniques
  • Creative, self-motivated, and a collaborative team player

About the company

We are a globally recognised technology company with deep roots in Cambridge’s thriving tech ecosystem. Our GPU Architecture team is expanding, and we’re looking for a talented GPU Software Engineer to help shape the next generation of 3D graphics APIs.

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