Automotive -Embedded Software Applications Engineer - Multimedia - Ingolstadt
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Role details
Tech stack
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Requirements
This Position is for a strong Software Engineer with good knowledge and hands-on experience in Design/Development/Debugging aspects of multimedia on one or more of operating systems like Linux, Android, Greenhills Integrity and QNX embedded systems. The Main responsibility is to provide direct support to Qualcomm customers and partners with the design, development and debug of Qualcomm reference designs SW related issues and helping to customize/optimize software to meet the product requirements using the features in Qualcomm SOC. The Candidate must quickly ramp-up onto an existing project, understand Automotive platform Hardware and Software driver architecture, read/write technical specifications/requirements, demonstrate strong analytical and problem-solving abilities and work closely with external customers to customize and launch their new products., * 6+ years of Experience with Embedded software development/ debugging, or related work experience
- 1+ years of experience in a customer-facing role.
- Experience with Embedded software development, integration, debugging.
- Experience with embedded Multimedia development in one or more of Audio, Display, Graphics,
- Experience with C/C++ programming.
- Experience High level operating systems (QNX or Android) Or any Real-time Operating systems.
- Excellent issue triage and Debugging skills
- Good Communication and Excellent Team working skills.
- Quick Adaptability to work in new technologies.
Preferred Qualifications:
- Experience with Automotive Infotainment projects
- Experience with one or more software platforms: QNX, Linux android, Linux Containers
- Experience with Display and graphics drivers,controllers
- Familiar with debugging gpu hangs, display panel bringup activities
- Exposure to Hypervisors and Virtualization
- OpenGL ES, Vulcan, OpenCL
- Familiarity with bridge-chips (serialiser/de-serialisers), composition, colour formats
- GPU buffer management, GPU shader architecture
- Display panel specifications (timing, pixel clock, framerates)
- Experience with MPI, CSI and DSI interfaces
- Experience with System performance profiling and optimization
- Familiarity with : Qt/QML, SHM, Window Managers, Texture Compression
Educational Qualifications:
Bachelor’s degree in Engineering, Information Systems, Computer Science, Electronics or related field., (Master’s Preferred)
Keywords
Display and / Camera, bridge-chips (serialiser/de-serialisers) sensor specifications (timing, pixel clock, framerates) CSI and DSI interfaces
GPU, OpenGL ES, Vulcan, OpenCL
Video Codecs (HEVC, H265/H264) ,Qt/QML, SHM, Texture Compression, Physical Audio interfaces (I2S, TDM), Sample Rate Conversion/ASRC, DSP software,
Audio Codecs (MP3/AAC), Audio Frameworks and Drivers, * Bachelor’s degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Applications Engineering, Software Development experience, or related work experience., Master’s degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Applications Engineering, Software Development experience, or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Applications Engineering, Software Development experience, or related work experience.
- 2+ years of experience with Programming Language such as C, C++, Java, Python, etc.
- 1+ year of experience with debugging techniques.
*References to a particular number of years experience are for indicative purposes only. Applications from candidates with equivalent experience will be considered, provided that the candidate can demonstrate an ability to fulfill the principal duties of the role and possesses the required competencies.
About the company
Qualcomm Technologies GmbH
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