Performance Modelling Architect - Platform Architecture

Apple Inc.
London, UK
13 days ago
Apply on www.totaljobs.com
Prepare application

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours

Tech stack

Computing Platforms C++ (Programming Language) Microarchitecture Data Structures Software Debugging Software Design Patterns Python (Programming Language) Software Engineering Scripting C++14

Job description

Every architectural idea worth shipping has to be proven in simulation first - and the quality of those simulations is only as good as the model behind them. This role is where rigorous software engineering meets cutting-edge silicon research: you’ll build and evolve the C++ performance models that the entire GPU and SOC architecture team relies on to explore what comes next.You’ll own the creation and maintenance of high-performance C++ models for our next-generation architectures, writing and debugging the simulator that turns architectural ideas into something we can actually measure. Beyond the day-to-day of the model itself, you’ll architect new simulator features and find clever ways to push simulation performance further. You’ll work shoulder-to-shoulder with world-class GPU and SOC architects, helping translate their ideas into working simulations used for research, performance analysis, and micro-architecture tuning. Along the way, you’ll help shape those ideas yourself, and as part of the broader architecture and performance team, you’ll also help keep the simulation environment healthy and look for ways to make everyone around you more productive.In this role, you will: - Build C++ performance models of proposed architectural solutions and features - Strengthen Apple’s modelling platform by developing tools and reusable components used across the company - Gather, analyze, and validate measured and simulated results to compare architectural design alternatives - Collaborate with multi-functional teams to develop architectural solutionsIf you love writing software that other engineers depend on, and want that software to shape the silicon inside Apple’s next generation of products, we’d love to talk.

Requirements

  • Solid understanding of data structures, algorithms, and design patterns
  • Strong software engineering skills in modern C++
  • Familiar with Python or another scripting language
  • General knowledge of computer architecture, * Experience working with cutting-edge graphics applications, games, or benchmarks
  • Comfortable working in uncertain environments and through ambiguity
  • Strong communicator who can influence decisions and negotiate trade-offs

About the company

At Apple, we’re not all the same. And that’s our greatest strength. We draw on the differences in who we are, what we’ve experienced and how we think. Because to create products that serve everyone, we believe in including everyone. Therefore, we are committed to treating all applicants fairly and equally. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations. Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law. Learn more

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here - in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong. Learn about accessibility in Apple’s workplace

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.totaljobs.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

4:42 min

Building robust data structures with structs and bound functions

Rainer Stropek Rainer Stropek · World Congress 2021

1:04 min

Introduction to Bitcoin script parsing tools

Steve Shadders · LIVE

4:18 min

Prioritizing communication and structural awareness over strict tool mastery

Liam Hurrel +1 · World Congress 2021

4:22 min

Representing domain entities as plain data structures

Dan Lebrero · LIVE

1:53 min

Evaluating traditional scripting languages for modern development tasks

Jens Knipper Jens Knipper · Europe 2026 Virtual

5:59 min

Differentiating a software engineering career by learning platform fundamentals

Keith Cirkle · Coffee With Developers

Videos

See all

Related articles

See all