Senior Unreal AI Developer

welevel GmbH
München, Germany
7 days ago
Apply on de.indeed.com
Prepare application

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Working hours
Regular working hours
Job source

Tech stack

Computer Animation Artificial Intelligence C++ (Programming Language) Software Debugging State Machines Unreal Engine

Job description

  • Design, develop, and refine AI algorithms and systems that dictate the behavior of characters, wildlife, and other in-game entities.
  • Collaborate with game designers to ensure AI-driven elements challenge and entertain players while fitting the game’s narrative.
  • Employ Unreal Engine 5’s advanced AI functionalities to achieve responsive and lifelike behaviors.
  • Create pathfinding algorithms, decision trees, and state machines to facilitate natural character movements.
  • Work in tandem with the animation and design teams to synchronize AI behaviors with visual cues.
  • Continuously test, debug, and improve AI components to ensure they meet the desired quality benchmarks.
  • Stay updated with the latest trends in game AI, integrating novel techniques and tools to enhance gameplay realism.
  • Contribute to technical documentation, ensuring that AI systems are well-understood and maintainable.

Requirements

  • Proven experience as an AI Developer
  • Experience on AAA PC or console games
  • Strong proficiency in C++ and Unreal Engine 5
  • Familiarity with AI tools such as Behavior Trees and Blackboards
  • Experience designing engaging AI-driven gameplay elements
  • Experience integrating AI components with other game systems
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on de.indeed.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

1:32 min

Video analysis challenges for continuous animal monitoring

Magne Johansen Magne Johansen · Europe 2026 Virtual

4:18 min

Under the hood of coroutines with state machines

Mikhail Maslo · World Congress 2023

2:21 min

Reflecting on modern game frameworks and audio libraries

John Romero John Romero · World Congress 2022

5:30 min

Developer role changes in the AI era

Zaak Chalal Zaak Chalal · World Congress 2026 Europe

4:09 min

Leveraging CSS for complex system logic and state machines

Chris Heilmann +3 · LIVE

1:48 min

Uniting human resources and developers to manage artificial intelligence

Sibila Erdei Sibila Erdei · World Congress 2025

Videos

See all

Related articles

See all