Software Engineer, PCBA (Starlink)
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Role details
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Job description
As a Software Engineer on the PCBA design and manufacturing team, you will be responsible for building and maintaining software that interfaces with manufacturing equipment on our production line, with the goal of making our PCBA manufacturing process faster and more reliable. This is a high-autonomy role that will require building close relationships with manufacturing staff to understand issues, and coming up with software solutions interfacing with APIs or hardware that may have little or no documentation or vendor support. We are looking for people who like to own a problem from start to finish in a high-responsibility and low-micromanagement environment!, + Develop highly reliable software solutions that are used across SpaceX production and engineering
Requirements
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Bachelor’s degree in computer science, engineering, math, or STEM discipline
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1+ years of experience in full stack software development (internship and/or project experience is acceptable)
PREFERRED SKILLS AND EXPERIENCE:
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Programming experience in C#.NET, Python, Go, Java or similar object-oriented language
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Experience with version control, continuous integration, and continuous delivery concepts
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Expertise in designing software systems
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Deep understanding of testing, continuous integration, build, deployment & monitoring
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Expertise in profiling and improving application performance
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Experience with build systems (Make, Bazel) and package management tools (pip, npm)
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Experience with UNIX-like operating systems
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Experience working with in-stream data processing using Apache Kafka, RabbitMQ, ActiveMQ, or similar technologies
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Experience with Docker and Kubernetes
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Front-end experience in Angular, React, or similar JavaScript framework
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Database experience with PostgreSQL, SQL Server, or similar database technologies
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Experience with enterprise grade ERP systems
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Experience integrating third-party industrial equipment (Allen Bradley, Mitsubishi, Fuji, Nordson, etc.)
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Experience integrating third-party CAD Software (NX, Altium, Xpedition, etc.), + To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here (https://www.pmddtc.state.gov/?id=ddtc_kb_article_page&sys_id=24d528fddbfc930044f9ff621f961987) .
Benefits & conditions
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Must be willing to work extended hours and weekends as needed
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This position is based in Redmond, WA (Seattle area), and requires being onsite full-time - hybrid and remote work will not be considered
COMPENSATION AND BENEFITS:
Pay range:
Software Engineer/Level I: $125,000.00 - $145,000.00/per year
Software Engineer/Level II: $145,000.00 - $175,000.00/per year
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.
Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k)-retirement plan, short & long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation & will be eligible for 10 or more paid holidays per year. Employees in Washington State accrue paid sick time in compliance with state and federal law. Company shuttles are offered to employees for roundtrip travel from select Seattle locations to the SpaceX Redmond office Monday to Friday.
About the company
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars., SpaceX
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