CTO (Chief Technology Officer
Número De
Madrid, Spain
3 days ago
- Discuss this with your agent
- Open in Claude
- Open in ChatGPT
Apply on www.adzuna.es
Prepare application
- Draft this with your agent
- Open in Claude
- Open in ChatGPT
Role details
Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience required
3 years minimum
Working hours
Regular working hours
Job source
Tech stack
Artificial Intelligence
Automation of Tests
C Sharp (Programming Language)
Client Server Models
Software Quality
Code Review
Continuous Integration
Programming Tools
Video Game Development
Game Engine
Cloud Services
Computer Network Technologies
+3 more
Technical Debt
Backend
Multiplatform
Job description
Our culture is built on transparency, we are results-oriented and respect the improvement. Currently, we are seeking a skilled CTO (Chief Technology Officer) whom we will entrust with leading the technical direction of our studio, building and scaling our development department, and ensuring the successful delivery of our game projects from concept to release.For which tasks (responsibilities)?
- Define and execute the company’s technology strategy;
- Oversee game development across all stages: from prototype to release and post-launch support;
- Lead all technical specialists across all departments/units (the team of ~50 people);
- Build and scale the development team: hiring, mentoring, and growing technical leads;
- Select and implement technologies, game engines and development tools;
- Own project architecture, including client-server components, networking code, and backend for multiplayer games;
- Ensure performance, stability, and optimization of games across target platforms;
- Collaborate with other departments to balance technical feasibility with creative vision;
- Manage the technical budget and development resources;
- Evaluate and adopt new technologies (AI/ML in gaming, procedural generation, cloud services, cross-platform development);
- Maintain code quality standards, implement code review practices, CI/CD, and automated testing;
- Manage risks related to technical debt and development timelines. What kind of professional are we looking for?
Requirements
- 7+ years of experience in game development, including 3+ years in senior technical leadership roles (CTO, Technical Director, Head of Development);
- Proven track record of shipping at least one game project (multiple shipped projects across platforms preferred);
- Deep knowledge of Unity and C#;
- Understanding of multiplayer game architecture, networking technologies, and server infrastructure;
- Experience building and managing development teams of 50+ people;
- Experience optimizing game performance across various platforms;
- Understanding of game monetization models and their technical implementation (F2P, live-ops, IAP);
- Experience with budgeting and technical resource planning;
- Attention to detail and systems-level thinking;
- Strong leadership and communication skills, comfortable operating at the intersection of technology and creativity.
Benefits & conditions
- Competitive compensation;
- 100% recovering for vacations, sick leaves;
- 12 additional paid day offs per year;
- Budget for personal education, language courses & sports activities;
- Conference attendance: you can join top industry events;
- Zero bureaucracy and a supportive, transparent culture. Let’s create hits together! Inscribirse en esta oferta
Apply for this position
This job is hosted externally. Click below to view the full posting and apply.
Apply on www.adzuna.es
Prepare application
- Draft this with your agent
- Open in Claude
- Open in ChatGPT
Good distractions
Talks and stories from around this role — technically off-topic, practically not.
Moments
Explore playlistsVideos
See allRelated articles
See all
BR
Benjamin Ruschin
12 months ago
CS
Christina Schaireiter
Best US AI Conferences for CTOs in 2026: Build vs. Buy, Vendor Evaluation, and Peer Intelligence
3 months ago
LM
Luis Minvielle
What’s the Difference between a Junior, Mid, and Senior Developer?
over 3 years ago
EM
Eli McGarvie
The Best X (Twitter) Accounts for Developers
almost 3 years ago
LM
Luis Minvielle
Should Tech Managers Be Developers First? Pros and Cons
almost 3 years ago
CH
Chris Heilmann
John Romero - What AI Can, Can’t, and Shouldn’t do for Games
almost 2 years ago