Core Audio Software Engineer, Audio & Media Technologies
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Role details
Tech stack
Job description
As a Core Audio System Software engineer, youâll be responsible for developing and debugging audio system software for all of Appleâs platforms. Audio software stack on Apple devices has a considerable complexity and a rich feature set in the way that audio is routed through the system and integrates various hardware pieces. You will work across the full spectrum of media experiences and audio experiences - from FaceTime calls and Siri interactions to media playback - across a wide range of connected accessories including Bluetooth (AirPods, third-party headphones), CarPlay, and USB audio devices. The position will involve developing and improving the software components that are responsible for both running the audio hardware and exposing audio features and capabilities upwards through the system. The work involves close collaboration with hardware driver teams and various Apple technologies including Siri, AirPods, FaceTime and AirPlay.
Requirements
Experience working with Bluetooth accessories is a plus
Experience working with embedded audio in devices like smartphones (Samsung, Pixel), tablets, or Chromebooks would be a plus
Experience with core SW features like Telephony audio and/or Bluetooth audio in a plus, Excellent software design/programming skills in C++
Solid understanding of object-oriented methodologies, multi-threaded programming and operating systems concepts
Experience with digital audio programming and solid debugging skills
At least two+ years of experience working with a team and software company, highlighting their ability to collaborate and operate within a professional software development environment.
BS or MS in CS, EE, or related degree
Benefits & conditions
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Appleâs discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Appleâs Employee Stock Purchase Plan. Youâll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
About the company
Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Media, Graphics & Compute Tech (MGCT) group is at the center of audio, video, and graphics in Appleâs innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and VisionPro.
MGCTâs Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and APIâs for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about building audio features and products for millions of customers and care about overall user experience. You will revolutionize the audio experience for game and future audio technologies.
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